Search found 128 matches

by Rucikir
Fri Apr 20, 2018 8:33 pm
Forum: Libraries and Tools
Topic: love-release - in Lua ! - makes LÖVE game release easier
Replies: 148
Views: 92639

Re: love-release - in Lua ! - makes LÖVE game release easier

Hum… It's a late answer, so I'm just going to go along and skip it. I hope you turned out ok. I have finally made (and published in LuaRocks) a fork of lua-zip, named lua-libzip, which should work under all Lua versions. I have updated love-release to work with LÖVE 11.x. I should be easier to insta...
by Rucikir
Fri Apr 20, 2018 4:07 pm
Forum: General
Topic: LÖVE 11.1 released!
Replies: 41
Views: 63182

Re: LÖVE 11.1 released!

As the developer of love-release, I'm confused. You have dropped the "patch" version number (11.1 instead of 11.0), and the filename is love-11.1-win64.zip (without the patch number), but inside the zip file, you kept the patch number: love-11.1.0-win64/love.exe , which forces me to make a special c...
by Rucikir
Tue Apr 03, 2018 11:50 am
Forum: General
Topic: LÖVE 11.0 released!
Replies: 98
Views: 31603

Re: LÖVE 11.0 released!

The new version number just made my day.
Great work!

Thanks a lot ;)
by Rucikir
Sun Jan 28, 2018 11:39 am
Forum: General
Topic: LÖVErs at FOSDEM ? [2019]
Replies: 10
Views: 5065

Re: LÖVErs at FOSDEM ? [2018]

Hi everyone!

It's that time of the year again, where I dig back an old thread. Will you go to FOSDEM 2018?
There isn't a Lua developer room this year, but that does not mean we can't meet.

See you! maybe. And happy new year!
by Rucikir
Sun Dec 31, 2017 11:40 am
Forum: General
Topic: Whats a good resource for writing "good" lua code?
Replies: 6
Views: 2556

Re: Whats a good resource for writing "good" lua code?

luacheck is a tool for linting and static analysis of Lua code. While it won't check the aestetics of your code, it can check that you don't use global variables, don't shadow variables, and several more useful options. It is really handy.
by Rucikir
Tue Dec 19, 2017 2:52 pm
Forum: Libraries and Tools
Topic: lovepacker - Package MacOS, Windows, and .love files.
Replies: 2
Views: 1202

Re: lovepacker - Package MacOS, Windows, and .love files.

Hi! Great project ! Good luck from love-release :p
I find it a bit confusing that you can compile Lua with "luac" but you realy use "luajit" inside, because "luac" is a standard LuaPUC tool.
by Rucikir
Mon Nov 13, 2017 9:05 pm
Forum: Libraries and Tools
Topic: LöveZip, A zip compression library for LÖVE without any external libraries dependencies !
Replies: 10
Views: 4328

Re: LöveZip, A zip compression library for LÖVE without any external libraries dependencies !

What's wrong with LOVE release? Lua code with few dependencies, but mature program: https://github.com/MisterDA/love-release Compiling the required ZIP library is the hardest thing ever on Windows. Yep, that's why I've never provided binaries ;) This is a cool project ! I will definitely check how ...
by Rucikir
Sat Aug 05, 2017 6:01 pm
Forum: Libraries and Tools
Topic: love-release - in Lua ! - makes LÖVE game release easier
Replies: 148
Views: 92639

Re: love-release - in Lua ! - makes LÖVE game release easier

The first error is a problem of version compatibility with Lua, LuaRocks and love-release.
The second error is quite odd, your system is trying to execute Lua code as an sh script.
by Rucikir
Mon Jul 24, 2017 12:56 pm
Forum: Libraries and Tools
Topic: [11.2] AdMob support for iOS + EU Consent
Replies: 9
Views: 5899

Re: AdMob support for iOS!

You could fork LÖVE git repository and branch from 0.10.2, and apply your changes here. It will be easier to maintain and to use.
by Rucikir
Sun Jun 18, 2017 9:27 pm
Forum: Libraries and Tools
Topic: love-release - in Lua ! - makes LÖVE game release easier
Replies: 148
Views: 92639

Re: love-release - in Lua ! - makes LÖVE game release easier

okay, so i figured out how to fix the previous problem, but this is the new issue: lua: error loading module 'brimworks.zip' from file '/usr/local/lib/lua/5.1/brimworks/zip.so': /usr/local/lib/lua/5.1/brimworks/zip.so: undefined symbol: zip_get_error stack traceback: [C]: ? [C]: in function 'requir...