Search found 128 matches

by Rucikir
Thu Mar 17, 2016 9:37 pm
Forum: General
Topic: GSoC 2016 Ideas
Replies: 5
Views: 1156

Re: GSoC 2016 Ideas

I think it's more complicated than that... LÖVE has to registre as an organization that acceptd GSoC projets, then you should get in touch with LÖVE devs and crawl into LÖVE codebase, find something to implement and suggest that. I would highly like to participate to a GSoC involving LÖVE too, but I...
by Rucikir
Fri Mar 04, 2016 11:31 pm
Forum: Support and Development
Topic: ubuntu - can't install 0.10.1
Replies: 5
Views: 901

Re: ubuntu - can't install 0.10.1

Do you use the PPA ? It is maintained by bartbes and has the most recent version. Ubuntu/Debian package version of LÖVE is 0.9.1.
by Rucikir
Mon Feb 22, 2016 2:46 pm
Forum: General
Topic: Wrote a blogpost on writing an input handler in Lua
Replies: 9
Views: 1245

Re: Wrote a blogpost on writing an input handler in Lua

Great post, but it may have been better suited for blogs.love2d.org/
by Rucikir
Wed Feb 17, 2016 9:29 am
Forum: General
Topic: Post-0.10.0 feature wishlist
Replies: 177
Views: 31034

Re: Post-0.10.0 feature wishlist

Hum, Vulkan ?
by Rucikir
Tue Feb 16, 2016 12:23 pm
Forum: Libraries and Tools
Topic: LÖVE-API Documentation (as a lua table)
Replies: 33
Views: 8617

Re: LÖVE-API Documentation (as a lua table)

I don't get how you are maintaining this.
Is the "official doc" bundled in LÖVE sources then copy-pasted/generated in the Wiki ? Do you watch for changes and keep the repo updated, or do you have some sort of crawler that extracts the doc from the Wiki/source ?
by Rucikir
Sat Feb 13, 2016 4:53 pm
Forum: General
Topic: LÖVE 0.10.0 released
Replies: 86
Views: 30128

Re: LÖVE 0.10.0 released

While reading rude's new post about LÖVE new icons I realized the forum background theme hasn't been updated to include a super toast, hasn't it ?
by Rucikir
Sun Feb 07, 2016 10:55 am
Forum: General
Topic: LÖVErs at FOSDEM ? [2019]
Replies: 10
Views: 4193

Re: LÖVErs at FOSDEM ?

kikito's talk Continuous Integration with Lua can be watched here. A group photo of the Lua devs was taken, but I don't know if is it has been posted somewhere.

Also, you can find the other talks about Lua (and GNU Guile) on the FOSDEM k3201 page.
by Rucikir
Sun Feb 07, 2016 10:45 am
Forum: Libraries and Tools
Topic: love-release - in Lua ! - makes LÖVE game release easier
Replies: 148
Views: 84408

Re: love-release - in Lua ! - makes LÖVE game release easier

I remembered that there are two tools that can help you with this funkeh/love-linux-distribution and socketubs/love-linux-distribution . You can ship your games with a precompiled LÖVE and its shared dependencies. Might not be up-to-date, might not work everywhere. I'll probably work on my own love-...
by Rucikir
Fri Feb 05, 2016 6:23 pm
Forum: Libraries and Tools
Topic: love-release - in Lua ! - makes LÖVE game release easier
Replies: 148
Views: 84408

Re: love-release - in Lua ! - makes LÖVE game release easier

For now love-release sticks to the "repository/package-provided-by-the-distro/dependency mechanism". love-release specifies a dependency on the love package, (which is currently at 0.9.1 in both Debian and Ubuntu latest versions). If you want to target the latest LÖVE version your users should add t...
by Rucikir
Wed Feb 03, 2016 1:33 pm
Forum: Support and Development
Topic: [LUA] Local function cannot access itself
Replies: 4
Views: 780

Re: [LUA] Local function cannot access itself

Taking inspiration from kikito's middleclass Finally, a subtle point regarding recursive private methods. If you need to create a private method that calls himself, you will need to declare the variable first, and then (on the next line) initialize it with the function value. Otherwise the variable ...