Search found 54 matches

by dizzykiwi3
Sun Jan 11, 2015 3:25 pm
Forum: General
Topic: Rumble not working?
Replies: 4
Views: 1066

Re: Rumble not working?

Xbox360 with tattiebogle and PS3 with bluetooth
by dizzykiwi3
Sun Jan 11, 2015 8:02 am
Forum: General
Topic: Rumble not working?
Replies: 4
Views: 1066

Rumble not working?

I've tried looking it up, but I haven't found any file that gets my gamepads to rumble. I know they work, bioshock shakes them thoroughly, and I get true for isVibrationSupported. I'm currently working on a macbook air if that info offers anything.

Is this a bug or am I just missing something?
by dizzykiwi3
Tue Dec 09, 2014 8:39 am
Forum: General
Topic: My attempt at Hit Detection... is it Efficient?
Replies: 6
Views: 1706

Re: My attempt at Hit Detection... is it Efficient?

The easiest approach is: 1. move shape A based on its velocity 2. find all other shapes that intersect with shape A 3. adjust shape A's position so that it's no longer intersecting with these shapes Doesn't that still require checking through the same number of elements (each shape) every update? O...
by dizzykiwi3
Tue Dec 09, 2014 1:06 am
Forum: General
Topic: My attempt at Hit Detection... is it Efficient?
Replies: 6
Views: 1706

My attempt at Hit Detection... is it Efficient?

So I've been messing around with love for about a year now and I'm loving it! I use the forums all the time but this is my first post. Anyway, I was playing around with methods of hit detection, and my current model goes something like this- Because, if a person is moving at say 100 pixels per frame...