Search found 60 matches

by zell2002
Mon Aug 01, 2016 10:38 am
Forum: Support and Development
Topic: Camera logic to keep level and players within view
Replies: 2
Views: 1005

Camera logic to keep level and players within view

I'm doing a platformer/beat em up like Smash Brothers, so I want the camera to stay on the characters while they move around. I want the camera to follow the players and zoom out but have a limit relative to the level. I was thinking in my level editor id add a bounding box that says camera cant mov...
by zell2002
Tue Mar 15, 2016 10:30 pm
Forum: Libraries and Tools
Topic: Löve Frames - A GUI Library
Replies: 380
Views: 151182

Re: Löve Frames - A GUI Library

To make it work with 0.10.0, you just need to update the stencil code to the new system, apart from that it works without problems! what do you mean sorry ? I get an issue here : love.graphics.setStencilTest(true) I can see the function needs a string and then number, ie( "greater", 0) - however I ...
by zell2002
Tue Mar 15, 2016 10:00 pm
Forum: Support and Development
Topic: upgraded to 10.1 and console not appearing
Replies: 5
Views: 1408

Re: upgraded to 10.1 and console not appearing

Yea that's cool (although I can never seem to get that to work), why would this only start happening after Love 9.1 ? I think I had a similar issues with 9.2 hence rolling back, can't not upgraded to 10+, there's alot of great features. Is there something I'm missing in these new builds that is caus...
by zell2002
Mon Mar 14, 2016 11:16 pm
Forum: Support and Development
Topic: upgraded to 10.1 and console not appearing
Replies: 5
Views: 1408

upgraded to 10.1 and console not appearing

Hey guys, windows 7 + sublime, upgraded to 10.1 (i think I was on 9.1 prior actually..) and the console isnt showing up anymore.
Am I missing anything obvious?
in my conf.lua
t.console=true
by zell2002
Thu Oct 01, 2015 6:06 pm
Forum: Libraries and Tools
Topic: Löve "Light vs. Shadow" Engine v2
Replies: 140
Views: 53300

Re: Löve "Light vs. Shadow" Engine v2

Just to clarify : http://i.imgur.com/OiPKMwK.png the bottom wall I dont think should light up maybe some would say this is too specific, but even in the "complex" demo if you place 2 shapes one behind the other and shine a light at them the one furthest away lights up as if the first shape doesnt ex...
by zell2002
Tue Sep 29, 2015 5:50 pm
Forum: Libraries and Tools
Topic: Löve "Light vs. Shadow" Engine v2
Replies: 140
Views: 53300

Re: Löve "Light vs. Shadow" Engine v2

zell2002, let me see if I'm understanding you right this time. You're saying you have a problem with the "top" or I guess the "inside" of an object being lit up behind another object from the light's perspective, not the shadows themselves. In other words, your problem is like what's going on on th...
by zell2002
Sun Sep 27, 2015 4:00 pm
Forum: Libraries and Tools
Topic: Löve "Light vs. Shadow" Engine v2
Replies: 140
Views: 53300

Re: Löve "Light vs. Shadow" Engine v2

Hey guys

This continuation of the 'light vs shadow' lib is cool !

Quick question though, when I place 2 shapes, one behind the other, then place a light in front of one, they both glow - rather than what i was expecting which would be the first shape lights up but not the one behind it
by zell2002
Sun Sep 27, 2015 3:47 pm
Forum: Libraries and Tools
Topic: Löve "Light vs. Shadow" Engine [0.4.3]
Replies: 117
Views: 65495

Re: Löve "Light vs. Shadow" Engine [0.4.3]

OK, I will post over there. The issue (if it is an issue) I see you can create using this or his project and spinning up the "complex" level. Left click and add a bunch of shapes then move the light around. The shapes light up even if one is behind the other, as if the light is above them shining do...
by zell2002
Sat Sep 26, 2015 11:11 pm
Forum: Libraries and Tools
Topic: Löve "Light vs. Shadow" Engine [0.4.3]
Replies: 117
Views: 65495

Re: Löve "Light vs. Shadow" Engine [0.4.3]

hey gaurd, cheers for the post - looks decent

ive switched it over just now, appears good too !

Although, it still does the lighting the wall from the other side - havent had a chance to look through yet
but, is it something i'm meant to activate/generate a specific light type?

Cheers again!
by zell2002
Sat Sep 26, 2015 4:58 pm
Forum: Libraries and Tools
Topic: Löve "Light vs. Shadow" Engine [0.4.3]
Replies: 117
Views: 65495

Re: Löve "Light vs. Shadow" Engine [0.4.3]

Firstly, what a great light lib! some incredible bits in here. Quick question: The light will hit a shape, and cast a shadow behind it, but if there is a shape behind that shape (and thus in the shadow) it gets drawn as if the light was hitting it - what is the best way around this..? As in, I would...