## Search found 69 matches

Wed May 21, 2014 10:03 pm
Forum: Support and Development
Topic: Don't do this.
Replies: 6
Views: 714

### Don't do this.

I ran this code, and then my computer up and died.

Code: Select all

function love.load()
image = love.graphics.newImage("image.png")
for i=1, 999999999999 do
love.graphics.draw(image)
end
end

LET THIS BE A WARNING!
Wed May 21, 2014 3:08 am
Forum: Games and Creations
Topic: Welcome to SynapticonN ....
Replies: 4
Views: 1062

### Re: Welcome to SynapticonN ....

The artwork is wonderful, but I can't figure out exactly what you're supposed to do.
Fri May 16, 2014 3:25 am
Forum: Libraries and Tools
Topic: Love2D 3D Tutorial #3 - Matrices
Replies: 19
Views: 8191

### Re: Love2D 3D Tutorial

My mind is now blown.
Thank you very much... I will use this knowledge.
Tue May 13, 2014 4:35 am
Forum: Support and Development
Topic: How to save values in Love2d?
Replies: 6
Views: 2314

### Re: How to save values in Love2d?

JSON is always useful.
Here's a library you could implement to use it: http://regex.info/blog/lua/json
Tue May 13, 2014 12:45 am
Forum: Games and Creations
Topic: [LD29] The Last Beacon (with post-compo!)
Replies: 10
Views: 2551

### Re: [LD29] The Last Beacon (with video!)

Mon May 12, 2014 7:31 pm
Forum: Libraries and Tools
Topic: Basic rectangle collision function
Replies: 1
Views: 924

### Basic rectangle collision function

I wrote a function to determine whether two rectangles are colliding and, if so, which side the first rectangle is on relative to the other. It accepts two tables as input, each containing the values "x", "y", "width", and "height". It then returns False if the two rectangles are not overlapping, or...
Fri May 09, 2014 3:19 am
Forum: General
Topic: Why no Linux export?
Replies: 1
Views: 399

### Why no Linux export?

Like the subject says, I was wondering why there's no way to package your game into a Linux executable.
Wed May 07, 2014 11:00 pm
Forum: General
Topic: Move from one point to another
Replies: 6
Views: 1072

### Re: Move from one point to another

Would you mind outlining the airplane table?
Wed May 07, 2014 4:26 am
Forum: Libraries and Tools
Topic: Löve "Light vs. Shadow" Engine [0.4.3]
Replies: 117
Views: 68213

### Re: Löve "Light vs. Shadow" Engine [0.4.3]

On my computer, the third shader (the one after grainy grayscale) throws this error: Error: lib/postshader.lua:124: Variable 'screen' does not exist. A common error is to define but not use the variable. stack traceback: [C]: in function 'send' lib/postshader.lua:124: in function 'addEffect' example...