Search found 108 matches

by sphyrth
Sun Jul 28, 2019 2:24 am
Forum: General
Topic: wwwoooo
Replies: 15
Views: 5716

Re: wwwoooo

You seem too excited.

My best guess is that you're looking more of an engine rather than a framework.
by sphyrth
Thu Jul 18, 2019 1:46 pm
Forum: Games and Creations
Topic: Best Ever Arkanoid Game in Love2D
Replies: 16
Views: 6069

Re: Arkanoid available for download!!!

"best Love2D Arkanoid" > "no-one's game"

I understand that a game is a creator's pride and joy; we all hate bugs... especially the most profound ones. Hope you'll get it working soon.

Keep hacking away!
by sphyrth
Thu Jul 18, 2019 1:22 pm
Forum: Games and Creations
Topic: Best Ever Arkanoid Game in Love2D
Replies: 16
Views: 6069

Re: Arkanoid available for download!!!

Okay, so I think the highscores.lst is being saved in the wrong place (Windows 7). With a little typo:

I found it being stored in C:\Users\<Me>\AppData with the name is Roaminghighscores.lst.
by sphyrth
Thu Jul 18, 2019 1:12 pm
Forum: Games and Creations
Topic: Best Ever Arkanoid Game in Love2D
Replies: 16
Views: 6069

Re: Arkanoid available for download!!!

Oops! Sorry, bout that. Here: Error src/states/HighScoreState.lua:72: bad argument #1 to 'ipairs' (table expected, got nil) Traceback [C]: in function 'ipairs' src/states/HighScoreState.lua:72: in function 'render' lib/StateMachine.lua:60: in function 'render' main.lua:14: in function 'draw' [C]: in...
by sphyrth
Thu Jul 18, 2019 1:08 pm
Forum: Games and Creations
Topic: Best Ever Arkanoid Game in Love2D
Replies: 16
Views: 6069

Re: Arkanoid available for download!!!

Now, entering a name for the new high score is also broken.

Don't worry 'bout me, though. I was only checking how you structure your code and learn from it. I play the game for the kicks. Bug-testing wasn't even my intention to begin with.
by sphyrth
Thu Jul 18, 2019 12:45 pm
Forum: Games and Creations
Topic: Best Ever Arkanoid Game in Love2D
Replies: 16
Views: 6069

Re: Arkanoid available for download!!!

I don't know how to access the Menu while I was in the main game state. So, I tried losing on purpose. Instead of showing me the Game Over State, that error occured.
by sphyrth
Thu Jul 18, 2019 10:31 am
Forum: General
Topic: Custom map loading technique [Solved]
Replies: 32
Views: 9909

Re: Custom map loading technique

I just re-checked your tilequad code: Change function tilequad(a, b, c) ... end To function tilequad(x, y, count) ... end The variables inside that function are dependent on those names. Otherwise (if you still want a, b, c instead of x, y, count ) you have to change the variable names inside that f...
by sphyrth
Thu Jul 18, 2019 10:21 am
Forum: Games and Creations
Topic: Best Ever Arkanoid Game in Love2D
Replies: 16
Views: 6069

Re: Arkanoid available for download!!!

The game has that Commercial Feel when it comes to aesthetics. I hope this and the other works you posted get more attention. Anyway, I lost on purpose and it gave me this error. Error lib/itable.lua:20: Oops! table expected in table.isort, got 'nil' Traceback [C]: in function 'assert' lib/itable.lu...
by sphyrth
Thu Jul 18, 2019 7:01 am
Forum: Support and Development
Topic: Love 2d automatically closes from idling too long?
Replies: 4
Views: 908

Re: Love 2d automatically closes from idling too long?

I use my Love2D game as my "Screensaver" because my computer tends to crash if you left it idle for too long. So, I don't know of any other instance Love2D being a cause of crashes for being idle. When it comes to music being too unfit for memory usage, the wiki has a warning on NOT where to use it....
by sphyrth
Mon Jul 15, 2019 10:03 pm
Forum: General
Topic: Custom map loading technique [Solved]
Replies: 32
Views: 9909

Re: Custom map loading technique

That's odd. May I see the main.lua?