Search found 90 matches

by Ortimh
Thu Sep 01, 2016 11:09 am
Forum: Libraries and Tools
Topic: LifeAI - AI decision-making
Replies: 3
Views: 2017

LifeAI - AI decision-making

Hello, guys! I brought you my very first Lua binding for LifeAI, an open-source C++ library for Artificial Intelligence decision-making. LifeAI is an open source C++ library for Artificial Intelligence decision-making. It can be integrated in video games, robotics, or anything that requires simulate...
by Ortimh
Tue Aug 16, 2016 2:08 pm
Forum: Libraries and Tools
Topic: ImGui LÖVE module
Replies: 168
Views: 111280

Re: ImGui löve module

Wooho! Thanks a lot! Thanks for the support. And yeah, now it needs custom fonts, but as you say it can wait. Great job!
by Ortimh
Mon Aug 15, 2016 7:46 am
Forum: Libraries and Tools
Topic: ImGui LÖVE module
Replies: 168
Views: 111280

Re: ImGui löve module

Well I have read the ImGui Lua binding.. and it doesn't support images. Such a disappointment. But ImGui surely is the best for debugging and such. Is there a way to attach some love2d drawing stuff to window? For example i want to draw canvas over window, but i also need to do some interactions wit...
by Ortimh
Fri Aug 12, 2016 3:48 pm
Forum: Libraries and Tools
Topic: ImGui LÖVE module
Replies: 168
Views: 111280

Re: ImGui löve module

Wow, thanks a lot. It's incredibly useful. By the way can I use Image from LOVE to ImGui's ImageButton?
by Ortimh
Thu Aug 11, 2016 2:36 pm
Forum: Libraries and Tools
Topic: sock.lua - A simple networking library for LÖVE
Replies: 80
Views: 34709

Re: sock.lua - A simple networking library for LÖVE

Hat's off. Definitely a use. This could make my networking problem solved. It follows my naming conventions and tidy as heck (especially the doc), just the way I like it. No feedback from a newbie of networking stuff, but surely it's a great job from you!
by Ortimh
Thu Aug 11, 2016 10:17 am
Forum: Libraries and Tools
Topic: ImGui LÖVE module
Replies: 168
Views: 111280

Re: ImGui löve module

Amazing! Definitely using this. By the way where do I find the documentation of ImGui ? I'm trying to read imgui.h in ImGui repository but it's hard to understand when and where should I use the functions. Well my main source of doc is the imgui.h file, once you understand the general concept of th...
by Ortimh
Thu Aug 11, 2016 9:57 am
Forum: Libraries and Tools
Topic: ImGui LÖVE module
Replies: 168
Views: 111280

Re: ImGui löve module

Read some of the references: https://github.com/ocornut/imgui#references There's a 'programmer's guide' in imgui.cpp: https://github.com/ocornut/imgui/blob/master/imgui.cpp#L77 Thanks, that shortens my trouble. I have another question, why does the example create a "Debug" window while it doesn't c...
by Ortimh
Thu Aug 11, 2016 9:39 am
Forum: Libraries and Tools
Topic: ImGui LÖVE module
Replies: 168
Views: 111280

Re: ImGui löve module

Amazing! Definitely using this. By the way where do I find the documentation of ImGui? I'm trying to read imgui.h in ImGui repository but it's hard to understand when and where should I use the functions.
by Ortimh
Sat Jun 18, 2016 8:05 am
Forum: Support and Development
Topic: Approaching using a header-only C library
Replies: 12
Views: 2855

Re: Approaching using a header-only C library

Use SWIG to convert it to Lua, but it's not recommended though because after that I couldn't tell you what to do next. I read this demo for SDL/OpenGL 3, from what I can see.. you need to integrate Nuklear library to LOVE (and Lua, also SDL) by hacking a few things in here and here , also maybe else...
by Ortimh
Fri Jun 10, 2016 6:30 am
Forum: Support and Development
Topic: Creating a server using ENet
Replies: 11
Views: 2790

Re: Creating a server using ENet

Thanks, Rucikir. Will try that soon. :)