Search found 119 matches

by ingsoc451
Mon Mar 02, 2020 7:05 pm
Forum: Support and Development
Topic: [SOLVED] Lua math.cos issue
Replies: 8
Views: 3331

Re: [SOLVED] Lua math.cos issue

Also don't forget that math.pi is just an approximation of the number pi
by ingsoc451
Sun Mar 01, 2020 8:06 pm
Forum: Libraries and Tools
Topic: Luaseq - Asynchronous helper library
Replies: 1
Views: 2361

Re: Luaseq - Asynchronous helper library

This might be confused with luasec
by ingsoc451
Wed Feb 26, 2020 9:47 am
Forum: Support and Development
Topic: [Proposal] Better multimedia formats.
Replies: 36
Views: 19497

Re: [Proposal] Better multimedia formats.

This topic looks quite derailed. We came from "Do we need new image formats?" to "Should we trust big companies?"
At this point it has nothing to do with Support and Development.
by ingsoc451
Sat Feb 22, 2020 5:02 am
Forum: Support and Development
Topic: [Proposal] Better multimedia formats.
Replies: 36
Views: 19497

Re: [Proposal] Better multimedia formats.

software patents are bad, period.
by ingsoc451
Mon Jan 27, 2020 9:18 pm
Forum: Libraries and Tools
Topic: saferlove: Use encrypted and signed lua files
Replies: 5
Views: 4134

saferlove: Use encrypted and signed lua files

Makes lua files harder to read via encryption
License is Unlicense (public domain)
See README for more information
by ingsoc451
Sun Jan 26, 2020 3:37 pm
Forum: Support and Development
Topic: IntelliJ or Zerobrane?
Replies: 8
Views: 1327

Re: IntelliJ or Zerobrane?

SciTe.
You can add your own commands etc
by ingsoc451
Sat Jan 25, 2020 11:55 pm
Forum: Support and Development
Topic: Is it possible to build an encrypted .exe?
Replies: 6
Views: 1114

Re: Is it possible to build an encrypted .exe?

IMO, encryption is just another layer of deterrent like obfuscation, compiling to bytecode, combining with binary.
Player's machine will need unencrypted files at some point to run the game.
by ingsoc451
Thu Jan 23, 2020 9:38 pm
Forum: Support and Development
Topic: requiring c module crashes love
Replies: 4
Views: 1236

Re: requiring c module crashes love

You are linking against lua and love uses luajit
Edit: It seems to be a little different for windows: http://lua-users.org/wiki/BuildingModules
by ingsoc451
Tue Jan 14, 2020 7:33 am
Forum: Games and Creations
Topic: nameless platformer
Replies: 5
Views: 3922

Re: nameless platformer

pgimeno, thanks, I changed it

randomnovice, It looks like it is only available in love 11.3
https://love2d.org/wiki/love.math.colorFromBytes
by ingsoc451
Mon Jan 13, 2020 8:15 pm
Forum: Games and Creations
Topic: nameless platformer
Replies: 5
Views: 3922

nameless platformer

It is based on Sienna
But modified a lot, I am not even sure if it works