Search found 28 matches

by Iori Branford
Wed Apr 04, 2018 10:02 pm
Forum: General
Topic: LÖVE 11.0 released!
Replies: 98
Views: 28194

Re: LÖVE 11.0 released!

I noticed color values when drawing sprites are now clamped to the min and max ranges. In the attached test, the sprite pulses pink in 0.10.2 but not 11.0. But I also noticed that the color values when drawing shapes are clamped in both versions, to 0-255 and 0-1 respectively. So is this new sprite ...
by Iori Branford
Fri Dec 08, 2017 2:44 am
Forum: Games and Creations
Topic: Demonizer - succubus shmup
Replies: 21
Views: 16991

Re: Demonizer - succubus shmup

0.2.6 - new enemy graphics and bomb attack
https://ioribranford.itch.io/demonizer/ ... 6/demo-026
by Iori Branford
Tue Nov 14, 2017 10:30 pm
Forum: Games and Creations
Topic: Demonizer - succubus shmup
Replies: 21
Views: 16991

Re: Demonizer - succubus shmup

Version 0.2.5

https://ioribranford.itch.io/demonizer/ ... 3/demo-025

Tutorial and new player look.

by Iori Branford
Wed Sep 13, 2017 1:12 am
Forum: Games and Creations
Topic: Demonizer - succubus shmup
Replies: 21
Views: 16991

Re: Demonizer - succubus shmup

Version 0.2.0

Stage 2 and some visibility improvements.

https://ioribranford.itch.io/demonizer/ ... 8/demo-020

by Iori Branford
Tue Sep 12, 2017 12:38 am
Forum: Support and Development
Topic: Need a tester for Mac OSX build
Replies: 4
Views: 1260

Re: Need a tester for Mac OSX build

master both wrote:
Tue Sep 12, 2017 12:32 am
Iori Branford wrote:
Tue Sep 12, 2017 12:13 am
Thank you, turns out Mac OSX LOVE uses fake fused mode and I wasn't handling it correctly. Download and try again.
Now it works perfectly with sounds and all :) it's a cool game, good luck with your project :awesome:
Excellent, thanks very much.
by Iori Branford
Tue Sep 12, 2017 12:13 am
Forum: Support and Development
Topic: Need a tester for Mac OSX build
Replies: 4
Views: 1260

Re: Need a tester for Mac OSX build

It crashes for me (MacBook Air macOS Sierra) after it opens with this error: unknown: unrecognized parameter: fused Levity 2D game engine -debug Debugging in Zerobrane Studio <map> (string default title.lua) Map file to start AL lib: (EE) alc_cleanup: 1 device not closed I have no idea what it mean...
by Iori Branford
Mon Sep 11, 2017 10:20 pm
Forum: Support and Development
Topic: Need a tester for Mac OSX build
Replies: 4
Views: 1260

Need a tester for Mac OSX build

Hello. My project is overdue for a new version and I decided to start trying Mac OSX builds. (My one extra build step is adding an external library for the non-standard VGM music format.) Problem is, I don't actually have my own Mac, so I not only can't test it myself but can't sign it either, which...
by Iori Branford
Wed Jun 14, 2017 10:59 pm
Forum: Games and Creations
Topic: Demonizer - succubus shmup
Replies: 21
Views: 16991

Re: Demonizer - succubus shmup

I made a small update and started numbering versions. This is version 0.1.1. I made it hopefully not as crushingly hard and replaced the big numbers over your team with proper gauges.

https://ioribranford.itch.io/demonizer/ ... 5/demo-011
by Iori Branford
Tue May 02, 2017 6:42 am
Forum: Games and Creations
Topic: Demonizer - succubus shmup
Replies: 21
Views: 16991

Re: Demonizer - succubus shmup

Demo 2 out. New stage, new enemy behaviors and some gameplay tweaks.

https://ioribranford.itch.io/demonizer/ ... 221/demo-2
by Iori Branford
Fri Sep 30, 2016 9:34 pm
Forum: Games and Creations
Topic: Demonizer - succubus shmup
Replies: 21
Views: 16991

Re: Demonizer - succubus shmup

Hi, It's not my type of game (and to be honest, I don't quite understand the theme - why am I shooting these people and then collecting their corpses? Maybe it's the placeholder art that throws me off), but it's very well executed. The gameplay feels "good". I find it a little difficult to distingu...