Search found 818 matches

by veethree
Thu Dec 15, 2011 3:36 am
Forum: Games and Creations
Topic: Simple mouse game
Replies: 17
Views: 3488

Re: Simple mouse game

the only reason i used that font instead of the default one was cause i was trying out using custom ones. Here's an updated version, Uses the default font, Has a new dot (a star) that gives you more points and a splash screen so the game doesn't start right away. I also plan on adding more dots, lik...
by veethree
Wed Dec 14, 2011 5:02 am
Forum: Games and Creations
Topic: Simple mouse game
Replies: 17
Views: 3488

Re: Simple mouse game

Tesselode wrote:Nobody wants to make an account just to download a file. Try MediaFire or something.
you don't need to make an account, just press the big "PopGame.love" around the top of the page
by veethree
Wed Dec 14, 2011 4:17 am
Forum: Games and Creations
Topic: Simple mouse game
Replies: 17
Views: 3488

Simple mouse game

So this is basically the closest thing to a game i've made, And i started playing around with love just a couple days ago. But i have some experience with coding so it wasn't too hard to get started. But yeah, The game is called Pop. And the objective is simple, It generates a dot at a random locati...
by veethree
Tue Dec 13, 2011 11:30 pm
Forum: Support and Development
Topic: Timer / countdown
Replies: 6
Views: 2725

Re: Timer / countdown

that works. Thanks. But i got a followup question, When i print the value, it prints a number like xx.xxxxxxxxx, Is there a way to make it only print the number before the dot?
by veethree
Tue Dec 13, 2011 4:34 pm
Forum: Support and Development
Topic: Timer / countdown
Replies: 6
Views: 2725

Timer / countdown

Hey love forums. I'm back again requesting help..lol What i need is a timer/countdown. I'm making a game(duh), and the goal in that game is simple, basically it generates a little circle at a random location, and you have to put your mouse over it. When you do your score goes up by 1 and the circle ...
by veethree
Mon Dec 12, 2011 1:36 pm
Forum: Support and Development
Topic: Moving object based on its rotation.
Replies: 4
Views: 2914

Moving object based on its rotation.

Hey. I need some help with a game i'm working on, nothing major, Just making it to kill time. But yeah, what i'm trying to do is make like a game where you're a space ship, and your goal is to shoot stuff and/or dodge obstacles. But what i can't figure out is how you would make an object (in this ca...
by veethree
Sat Dec 10, 2011 8:01 pm
Forum: Support and Development
Topic: Help with 2 things, Camera following character, and jumping
Replies: 4
Views: 1338

Re: Help with 2 things, Camera following character, and jump

Thanks man! that works perfectly. But i just noticed another problem..is there a way to like extend the world? when i jump outside the frame the ball just freezes at the top..any way around that?
by veethree
Sat Dec 10, 2011 7:31 pm
Forum: Support and Development
Topic: Help with 2 things, Camera following character, and jumping
Replies: 4
Views: 1338

Help with 2 things, Camera following character, and jumping

Hey löve guys. So before i get to my problems, I'd like to make it clear that i'm new to love and lua, But i have some experience with coding. I know the basics of vb.net and i used to code sa-mp(san andreas multiplayer) servers, but the samp thing was way back. I also briefly played around with cle...