Search found 265 matches

by xNick1
Mon Dec 31, 2018 8:56 am
Forum: Games and Creations
Topic: simple .obj file renderer
Replies: 6
Views: 4408

Re: simple .obj file renderer

Nice job! I'll try it!
by xNick1
Sun Dec 30, 2018 2:52 pm
Forum: Games and Creations
Topic: Aarstider
Replies: 26
Views: 20059

Re: Aarstider

Sorry if i am a it TOO perfectionist.. but i dont like the abrupt style change between one sprite and the another sprite https://i.imgur.com/2xRVqZl.jpg it just looks really wrong. like hiper-realist hands in a stickman (Stickfigure) Thanks for taking the time to post about it, however some of the ...
by xNick1
Thu Dec 27, 2018 8:31 pm
Forum: Games and Creations
Topic: Aarstider
Replies: 26
Views: 20059

Re: Aarstider

Sorry if i am a it TOO perfectionist.. but i dont like the abrupt style change between one sprite and the another sprite https://i.imgur.com/2xRVqZl.jpg it just looks really wrong. like hiper-realist hands in a stickman (Stickfigure) Thanks for taking the time to post about it, however some of the ...
by xNick1
Tue Oct 30, 2018 2:19 pm
Forum: Support and Development
Topic: Love.exe will stop responding after one update
Replies: 15
Views: 3462

Re: Love.exe will stop responding after one update

As I said love will stop responding after it refreshes once It displays not responding in the corner and everything I tried this with just drawing a rectangle and it still stops this is all it needs to stop Function love.load end function love.update end function love.draw love.graphics.rectangle(“...
by xNick1
Sun Oct 28, 2018 7:42 am
Forum: Support and Development
Topic: bad argument #1 to '?' in function 'require' ERROR
Replies: 3
Views: 1377

Re: bad argument #1 to '?' in function 'require' ERROR

Try with require("whatever"), that's how I do it and it works hehe
by xNick1
Tue Oct 16, 2018 7:06 am
Forum: Support and Development
Topic: Mousepressed not working?
Replies: 27
Views: 5061

Re: Mousepressed not working?

Are you calling the menu_mousepressed function from main.lua? Like: function love.mousepressed( x, y, button, istouch, presses ) menu_mousepressed(x, y, button, istouch, presses) end Othewise how would it know it has to call it? If so, are you sure it isn't calling it? Maybe the coordinates are wron...
by xNick1
Wed Oct 10, 2018 9:15 am
Forum: Support and Development
Topic: Building Love 11.1 on Android
Replies: 0
Views: 2314

Building Love 11.1 on Android

Hi, I followed the instructions on the repo. I made a folder containing: "love-android-sdl2" cloned from the repo: (git clone https://bitbucket.org/MartinFelis/love-android-sdl2), "android-ndk-r14b" (x86_64 version), "tools" (sdk-tools-windows-4333796), "local.properties" it contains "ndk.dir="C:\Us...
by xNick1
Sat Sep 08, 2018 11:22 am
Forum: Support and Development
Topic: Love game no longer works on iPhone
Replies: 2
Views: 790

Re: Love game no longer works on iPhone

Afaik if you don't have a dev account you can only use self-made apps for a few days and then you will have to reinstall them
by xNick1
Sat Sep 08, 2018 6:25 am
Forum: Support and Development
Topic: High cpu usage [solved]
Replies: 7
Views: 1349

Re: High cpu usage

I finally found the real problem.
I was running a twin with flux in an update function.
I didn't really need the other optimizations
by xNick1
Sat Sep 08, 2018 5:19 am
Forum: Support and Development
Topic: What Luajit Version does Löve 11.1 use?
Replies: 7
Views: 3095

Re: What Luajit Version does Löve 11.1 use?

I should also mention that on linux it uses whatever your system provides, so if you have luajit 2.1.0-beta3 installed, it will use that. That's strange, because if i'm recalling right, i got an error on linux compiling with luajit and then running my love game. Maybe I mixed something up. Anyway, ...