Search found 89 matches

by Marty
Sat May 19, 2018 11:45 am
Forum: General
Topic: Avatars: OBEY!
Replies: 742
Views: 411933

Re: Avatars: OBEY!

Darlex wrote:
Thu May 17, 2018 1:53 am
I dont have an avatar :(
Soon, you WILL have an OBEY avatar.

# EDIT: And I'm not, blow!
by Marty
Sun Apr 15, 2018 1:08 pm
Forum: General
Topic: Avatars: OBEY!
Replies: 742
Views: 411933

Re: Avatars: OBEY!

*glows oscillating multicolored eyes and emits a droning hum* BRUBRZBRUBRZBRUBRZBRUBRZBRUBRZBRUBRZBRUBRZBRUBRZBRUBRZBRUBRZBRUBRZBRUBRZBRUBRZBRUBRZBRUBRZBRUBRZBRUBRZBRUBRZBRUBRZBRUBRZBRUBRZBRUBRZBRUBRZBRUBRZBRUBRZBRUBRZBRUBRZBRUBRZBRUBRZBRUBRZBRUBRZBRUBRZBRUBRZBRUBRZBRUBRZBRUBRZBRUBRZBRUBRZBRUBRZBRUB...
by Marty
Tue Apr 03, 2018 10:50 am
Forum: Libraries and Tools
Topic: Möan.lua - A simple messagebox system.
Replies: 40
Views: 59399

Re: Möan.lua - A simple messagebox system.

This library looks really interesting. Do you remember the dialog boxes in Grandia 1? GoVXTTnP7pc (Scroll to 11:24) I really liked that game, because of the changing emotion images of the characters. I'm sure this can be archived by putting more Moan.speak calls with different images. However, a dia...
by Marty
Tue Apr 03, 2018 8:10 am
Forum: Libraries and Tools
Topic: Visual Studio Code Template for the LÖVE framework
Replies: 8
Views: 6881

Re: Visual Studio Code Template for the LÖVE framework

Oh right, I can confirm that works. I should have kept reading the README, sorry about that, and thanks. I was under the impression I could use CTRL+L as soon as I added the shortcuts (and that error message that truncates the path added to the confusion). If others make the same mistake I made, th...
by Marty
Mon Apr 02, 2018 1:35 pm
Forum: Libraries and Tools
Topic: Visual Studio Code Template for the LÖVE framework
Replies: 8
Views: 6881

Re: Visual Studio Code Template for the LÖVE framework

Heya. I'm trying to use your template. I'm on Windows. I'm getting this error (pardon the French) when trying to use Ctrl+L. > Executing task: "C:\Program Files (x86)\LOVE\love.exe" ./src --console < 'C:\Program' n’est pas reconnu en tant que commande interne ou externe, un programme exécutable ou ...
by Marty
Sun Apr 01, 2018 10:11 pm
Forum: Support and Development
Topic: Sync rotation of a hadron collider shape to a rectangle with a moving offset (rotate origin)
Replies: 1
Views: 682

Sync rotation of a hadron collider shape to a rectangle with a moving offset (rotate origin)

Hello dear lövers, I have a rotation problem when it comes to moving offsets and HC. I kinda have a solution to this, but I consider this not a smart solution, so I wonder what you think about it and maybe you know how to make it better. Basically, when I draw a rectangle while the offset changes (m...
by Marty
Fri Mar 23, 2018 2:34 am
Forum: Libraries and Tools
Topic: [11.3] AdMob support for iOS + EU Consent
Replies: 13
Views: 17735

Re: AdMob support for iOS!

For everybody having the same issue, here is what worked for me. I replaced the constructor of the modules/ads/Ads.mm to Ads::Ads() { [GADMobileAds configureWithApplicationID:@"YOUR_ADMOB_APP_ID"]; } with my proper App-ID of course. Also if you want to test it with real ads, make sure you configure ...
by Marty
Fri Mar 02, 2018 1:49 pm
Forum: Libraries and Tools
Topic: GOOi, an Android-Oriented GUI Library
Replies: 133
Views: 77539

Re: GOOi, an Android-Oriented GUI Library

I see, well, you may want to see gooi.glass(), gooi.mode3d() and gooi.shadow() if you want to see different styles in action. For transparency, you just have to set bgColor like {255, 0, 0, 127}, for instance (for a red transparent color). If you want a totally transparent background with a solid b...
by Marty
Wed Feb 28, 2018 1:52 am
Forum: Libraries and Tools
Topic: Visual Studio Code Template for the LÖVE framework
Replies: 8
Views: 6881

Re: Visual Studio Code Template for the LÖVE framework

Thank you very much! I use a free Intellij Idea IDE. And it lacks of many functions after this nice Visual Studio Template. Which is must have now! Keep it up! I'm glad it's helpful. It's nice to see somebody else enjoys it. :) Now, I added calling gradlew build on the make-android task, so it will...
by Marty
Tue Feb 27, 2018 11:47 pm
Forum: General
Topic: Why faking 3D nowadays?
Replies: 46
Views: 19798

Re: Why faking 3D nowadays?

4aiman wrote:
Tue Feb 27, 2018 6:01 pm
So, is it possible to create at least properly textured 3d planes?
Everything is possible, see this: viewtopic.php?f=5&t=78943

I don't think love2d will ever support easy 3D out of the box, tho.