Search found 13 matches

by daviel
Sun Apr 29, 2018 4:57 pm
Forum: General
Topic: I made some Love2D benchmarks for testing its pure performance. Feedback and thoughts are appreciated!
Replies: 4
Views: 1227

Re: I made some Love2D benchmarks for testing its pure performance. Feedback and thoughts are appreciated!

I added your suggestions and even made a pull request for a body:getTransform() method https://bitbucket.org/rude/love/pull-re ... ethod/diff.
With this changes we win like 5% in speed.
by daviel
Wed Apr 18, 2018 9:02 am
Forum: General
Topic: I made some Love2D benchmarks for testing its pure performance. Feedback and thoughts are appreciated!
Replies: 4
Views: 1227

Re: I made some Love2D benchmarks for testing its pure performance. Feedback and thoughts are appreciated!

You're right FPS is bad for comparability. But it can give hints for pure performance measurement. I used a mixture of rendering and physics as it would be more alike to "real" games.

I will implement your suggestions and rerun the tests.
by daviel
Tue Apr 17, 2018 5:16 pm
Forum: General
Topic: I made some Love2D benchmarks for testing its pure performance. Feedback and thoughts are appreciated!
Replies: 4
Views: 1227

I made some Love2D benchmarks for testing its pure performance. Feedback and thoughts are appreciated!

https://github.com/daviel/Love2D-Benchmarks

This are a few benchmarks for testing the pure performance of Love2D. I implemented a naive approach first and then tried to optimize it. I also tested the new Love 11.1 versus the older version of 0.10.2.