Search found 16 matches

by Astorek86
Sat Sep 01, 2018 8:58 am
Forum: Support and Development
Topic: Saving and loading from love.filesystem directory
Replies: 3
Views: 756

Re: Saving and loading from love.filesystem directory

Did you used love.filesystem.setIdentity before using IO-Stuff? If not, than that can be the Problem, because the Behavior of love.filesystem.write, getSaveDirectory etc. can be different... Try to set the Identity on the very first state of your Game (like, the first line after "function love.load"...
by Astorek86
Fri Aug 31, 2018 10:49 pm
Forum: Support and Development
Topic: Integrating Love Into Geany
Replies: 3
Views: 1291

Re: Integrating Love Into Geany

Thank you all for sharing these informations :) . I thought I'll share my Windows-Configuration which could be useful for others^^: https://i.imgur.com/50VF8Yh.png Using 7-Zip to build a "game.love"-file Install 7-Zip which can be used to create .love-files. Add following: cmd /c "del game.love & "C...
by Astorek86
Thu Jul 26, 2018 9:37 pm
Forum: Libraries and Tools
Topic: [11.2] Litte Menu Engine
Replies: 6
Views: 3632

Re: [11.1] Litte Menu Engine

That's a good idea, I've just updated Github + Attachments; now it supports Arguments. -- before: menu:addEntry(text, [func], [font], [colorNormal], [colorSelected]) -- now: menu:addEntry(text, [func], [args], [font], [colorNormal], [colorSelected]) Thank you very much :) . I've totally forgotten th...
by Astorek86
Thu Jul 19, 2018 2:02 pm
Forum: Libraries and Tools
Topic: [11.2] Litte Menu Engine
Replies: 6
Views: 3632

Re: [11.1] Litte Menu Engine

Thanks. :) Just took a brief look at your code, and I saw you made the table menuengine global. What are the reasons about this choice? Actually I'm not a very good programmer, I'm just used to use local variables almost all the time. To be honest, I didn't fully understand how global and/or local V...
by Astorek86
Tue Jul 17, 2018 8:40 pm
Forum: Libraries and Tools
Topic: [11.2] Litte Menu Engine
Replies: 6
Views: 3632

[11.2] Litte Menu Engine

Hello @ all, I've written a little Menu Engine and thought, it can be useful for others. So I share it here^^. With this Menu Engine, it is possible to create a *dun dun duuun* Menu, that contains Entries which can be navigated & selected through Keyboard (WASD, Arrow-Keys, NumPad) and Mouse. I've o...
by Astorek86
Fri Jul 13, 2018 11:00 pm
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1698
Views: 448829

Re: What's everyone working on? (tigsource inspired)

Spent a few hours to program some kind of a "Menu-Engine", that works with Mouse and Keyboard:

Image

The Game using this Menu does not exist at the moment, but I'm working on it^^.