Search found 48 matches

by CrimsonGuy
Sun Sep 15, 2019 10:12 pm
Forum: General
Topic: Best place to make a Devlog
Replies: 1
Views: 1752

Best place to make a Devlog

Hi just want to to consult you guys about a subject that some probably have way more knowledge than me. Its getting to the point where my small passion project can be shown to some extent to the internet, so i want to make a development log of my progress and add entries with the updates i make alon...
by CrimsonGuy
Thu Sep 12, 2019 12:43 am
Forum: Libraries and Tools
Topic: Animation library in Love2d
Replies: 6
Views: 4762

Re: Animation library in Love2d

Im using anim8 with love 11.2 and it works well.
by CrimsonGuy
Sun Sep 08, 2019 7:26 pm
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1720
Views: 732924

Re: What's everyone working on? (tigsource inspired)

Finished the first version of the first map for the game i'm making, made it using Tiled and this nice tileset https://iknowkingrabbit.itch.io/heroic-overworld

Image

Still need to add the game play objects and structures, but ill do that via code.
by CrimsonGuy
Fri Aug 16, 2019 11:45 pm
Forum: Games and Creations
Topic: Condemned to Explode, a singleplayer survival story sandbox
Replies: 4
Views: 2919

Re: Condemned to Explode, a singleplayer survival story sandbox

Very nice, you got some inspiration from papers please for the setting right? I like the explotions and how they clear the area of soil around, kinda like worms, bet that part was hard to code.
by CrimsonGuy
Mon Aug 12, 2019 7:36 pm
Forum: Games and Creations
Topic: Aeon of Sands - The Trail - a retro, post-apocalyptic RPG coming 4 Dec. 2018
Replies: 44
Views: 52904

Re: Aeon of Sands - The Trail - a retro, post-apocalyptic RPG coming 4 Dec. 2018

Those last posts have some very valuable info for anyone trying to get something going on the indie scene. I also enjoy reading about others lets say "post mortem" experiences. Very admirable the ammount of time and dedication you put on your project hope you do better on future endeavors, you deser...
by CrimsonGuy
Mon Aug 05, 2019 4:53 pm
Forum: Games and Creations
Topic: Brick Slayer [GMTK 2019]
Replies: 6
Views: 4448

Re: Brick Slayer [GMTK 2019]

Wow i really like your game, you even took the time to make lots of details that make the gameplay really satisfactory, the particles and juices of enemies splattered on the floor when they are killed plus the minor screen shake is pretty cool, the gameplay matches the theme really well and i like y...
by CrimsonGuy
Wed Jul 31, 2019 5:00 pm
Forum: Libraries and Tools
Topic: Free Music / SFX Resource for Your Games - Over 2000 Tracks
Replies: 248
Views: 283298

Re: Free Music / SFX Resource for Your Games - Over 1800 Tracks

Hi im a fan of your work especially some of your music and SFX, i imagine the love forums and your web page are not the only chanel where you post about your work. Do you have a twiter or other social media ? Also you should consider compiling some of your music, SFX or textures and putting them in ...
by CrimsonGuy
Wed Jul 31, 2019 2:14 am
Forum: General
Topic: Is it that easy to reverse-engineer a love2d game?
Replies: 22
Views: 9527

Re: Is it that easy to reverse-engineer a love2d game?

Do you know if their other game, Iron Marines, is also done using Löve?
I remember one of the developers said it was made in Unity, its a different team inside the company the one that did Iron Marines. Maybe Kingdom Rush Vengeance will be in Love2d
by CrimsonGuy
Mon Jul 29, 2019 5:52 pm
Forum: General
Topic: Is it that easy to reverse-engineer a love2d game?
Replies: 22
Views: 9527

Re: Is it that easy to reverse-engineer a love2d game?

Oh while we are in the topic of commercial games made with Love2d, i want to point out that Kingdom Rush: Frontiers and Kingdom Rush Origins for PC are also made with Love2d both part of a very successful tower defense franchise (my personal favorite) will post the links if you want to check them ou...
by CrimsonGuy
Mon Jul 29, 2019 4:04 am
Forum: Libraries and Tools
Topic: loveCC: ColorCodes library for Love2D
Replies: 8
Views: 4568

Re: loveCC: ColorCodes library for Love2D

The allcolors.lua file can be very useful, just wish it was in the love format of (1,0,0), but still good and today i learned that there's a color that has the same name as my country ^^