Search found 787 matches

by thelinx
Mon Feb 27, 2012 1:41 pm
Forum: General
Topic: #love IRC channel moves to OFTC
Replies: 8
Views: 3286

#love IRC channel moves to OFTC

After a discussion among the higher-ups, a decision has been made, and the result is as follows:

The #love IRC channel will move to the OFTC IRC Network, effective immediately.
Get your nicks registered and your IRC clients pointing the correct direction.

See you there.
by thelinx
Mon Feb 27, 2012 1:53 am
Forum: Support and Development
Topic: Solving Collisions
Replies: 21
Views: 2507

Re: Solving Collisions

HardonCollider also returns the "minimum translation vector", which will help you solve collisions. Search this forum, and you're sure to find more info on it.
by thelinx
Mon Feb 27, 2012 1:09 am
Forum: General
Topic: Is LOVE good enough?
Replies: 23
Views: 6895

Re: Is LOVE good enough?

I see that it uses vector images, but what about non-vector images like pngs and jpgs? I don't know where you see that LÖVE supports vector images, because it doesn't. It does support PNG and JPG though. What about transparency within images? Transparency in GIFs and PNGs is properly retained. You ...
by thelinx
Sun Feb 26, 2012 11:07 am
Forum: LÖVE-Android
Topic: Android emulator
Replies: 7
Views: 4586

Re: Android emulator

There is, yes. See the Android dev docs.

Note that it's very slow, and it might be a better idea to just develop your game on your PC's version of LÖVE and then port it to your phone.
by thelinx
Thu Feb 23, 2012 8:41 pm
Forum: Support and Development
Topic: Gsubbing multiple strings. (a lua only question)
Replies: 3
Views: 892

Re: Gsubbing multiple strings. (a lua only question)

What are you asking, exactly?
by thelinx
Wed Feb 22, 2012 2:27 am
Forum: Support and Development
Topic: Relasing Loaded Data
Replies: 2
Views: 1006

Re: Relasing Loaded Data

You just rely on Lua's garbage collection.

Code: Select all

image = nil
The memory will be freed when needed.
by thelinx
Tue Feb 21, 2012 5:30 pm
Forum: Support and Development
Topic: FPS issues in platformer
Replies: 18
Views: 2375

Re: FPS issues in platformer

No.. No! Why do you have game logic in love.draw?
by thelinx
Tue Feb 21, 2012 12:19 am
Forum: Libraries and Tools
Topic: Donut - simplified debug message control system
Replies: 9
Views: 4715

Re: Donut - simplified debug message control system

Two minor issues:
- Use require("donut"), not require("donut.lua").
- Return a table containing your module's functions, don't create a global.
by thelinx
Mon Feb 20, 2012 7:49 pm
Forum: General
Topic: Help the love2d wiki page!
Replies: 12
Views: 2498

Re: Help the love2d wiki page!

rokit boy, your article is absolutely terrible. The fact that it hasn't been removed yet astounds me. Also, LÖVE is called LÖVE, not Love 2d or anything like that. What about expanding this? http://en.wikipedia.org/wiki/User:Topsfield99/L%C3%96VE I did expand on that and created a full article once,...