Search found 183 matches

by LuaWeaver
Sun Jun 23, 2013 2:06 am
Forum: Support and Development
Topic: web in lua
Replies: 46
Views: 7805

Re: web in lua

Reading this thread over.

Image
by LuaWeaver
Fri Jun 07, 2013 10:54 pm
Forum: Libraries and Tools
Topic: 26loA
Replies: 7
Views: 1787

Re: 26loA

qaisjp wrote:1loo. 1 line of obfuscation.
That's all I have to bring to this topic.
I was waiting for someone to say that.
No thanks.
by LuaWeaver
Fri Jun 07, 2013 4:39 am
Forum: Games and Creations
Topic: Quack! A game about a duck
Replies: 13
Views: 3912

Re: Quack! A game about a duck

About the rotation towards mouse thing, you can use a bit of trig. First, get the X and Y position of the mouse and the duck. Move the mouse into the object space of the duck (mouse pos-duck pos). Then, because you know the lengths, you can get the angle. The angle you want is the topmost angle of t...
by LuaWeaver
Fri Jun 07, 2013 3:53 am
Forum: Libraries and Tools
Topic: 26loA
Replies: 7
Views: 1787

26loA

I'm not sure why, but I was clicking random page on the wiki and stumbled across 30log/32 lines of goodness, and decided I'd try to make a better, shorter one. Well, I did. This is 26loA, or 26 lines of AWESOME (I don't want to beat a dead horse with the "goodness" thing). local classes={} local fun...
by LuaWeaver
Thu Jun 06, 2013 5:20 pm
Forum: General
Topic: Object systems or LÖVE should have one
Replies: 29
Views: 6420

Re: Object systems or LÖVE should have one

When I ran my first project in LÖVE, I included the 30log library, which literally took like 5 minutes to find, include and use. But it's not even required... my current project uses even less class based stuff and I'm just using pure Lua and some tables to get things working. I like the freedom it...
by LuaWeaver
Tue May 28, 2013 11:19 am
Forum: Libraries and Tools
Topic: UnLöve: Zombie Survival [Alpha?!?!]
Replies: 42
Views: 17158

Re: UnLöve: Zombie Survival [Alpha?!?!]

Some ideas for UnLove: For all you windows players out there (like myself :neko: ), make it say "Return/Enter" because that slightly annoys me. Add support for WASD. Add support for left shift switching Add support for click attack! Maybe even mouse-controlled movement! (Able to turn on/off in menu...
by LuaWeaver
Sat May 25, 2013 11:23 am
Forum: Games and Creations
Topic: Mr. BallGuy V1.0.0
Replies: 42
Views: 12571

Re: [WIP]***Mr. BallGuy V0.1.0 ALPHA***[WIP]

Hi! I'd like to say it's a good game, but you only need to post the .love instead of a fused form for Windows, seeing as we all have LOVE here.

For a first game, it's definitely good. Nice work.
by LuaWeaver
Fri May 24, 2013 11:31 pm
Forum: Games and Creations
Topic: Metanet Hunter! (1.1 is out!)
Replies: 25
Views: 8160

Re: Metanet Hunter (OST Still Needed)

NightKawata wrote:Now then, I bet you want a download! (I hope! (you probably don't want it though))
You need to be more confident, this is a great game.
by LuaWeaver
Fri May 24, 2013 11:23 pm
Forum: Games and Creations
Topic: Tetris! (1 bug, also need help)
Replies: 4
Views: 1282

Re: Tetris! (1 bug, also need help)

I think I have never seen an ASCII version of Tetris before! :awesome: a very-ugly-coded-version Not an empty promise! :ultrashocked: I'm not so good at this whole 'code for the public' thing. Those comments and function groupings were added to make it better than what it was before. :oops:
by LuaWeaver
Fri May 24, 2013 12:38 am
Forum: Games and Creations
Topic: Tetris! (1 bug, also need help)
Replies: 4
Views: 1282

Re: Tetris! (1 bug, also need help)

I had packaged the wrong version, it's fixed in the new .love.