Search found 67 matches
- Sat Jun 09, 2012 11:17 am
- Forum: Libraries and Tools
- Topic: LoveFS
- Replies: 40
- Views: 32839
Re: LoveFS
In OSX [0x0-0x82082].org.love2d.love[1571] Error: [string "lovefs.lua"]:107: 'popen' not supported [0x0-0x82082].org.love2d.love[1571] stack traceback: [0x0-0x82082].org.love2d.love[1571] [C]: in function 'popen' [0x0-0x82082].org.love2d.love[1571] [string "lovefs.lua"]:107: in ...
- Sat Jun 09, 2012 10:05 am
- Forum: Libraries and Tools
- Topic: LoveFS
- Replies: 40
- Views: 32839
Re: LoveFS
Pretty cool! It's awesome that you used my library too! Your library is awesome! Did some more research and I'm convinced that the problem is in the encoding/decoding of the console output. Although, love 0.8 handle unicode, it don't play well with other codepage. So, if on your console CHCP return...
- Fri Jun 08, 2012 7:05 pm
- Forum: Libraries and Tools
- Topic: LoveFS
- Replies: 40
- Views: 32839
Re: LoveFS
For the load file screen, consider taking a list of filetypess, and having a dropdown for selecting file type that you want to show (including "All Files"). Consider that LoveFS is a low level library: functions to change directory, list files and folders and test it's existence. The demo...
- Fri Jun 08, 2012 5:02 pm
- Forum: Libraries and Tools
- Topic: LoveFS
- Replies: 40
- Views: 32839
LoveFS
File Systems are the most boring subject I can find, but, since I started a game editor in love (yet to come) I had some revolutionary ideas like loading images from somewhere... Please try the demo. It's working on Linux and Windows 7. I don't have a Mac (don't even know how is love._os for Mac), b...
- Thu May 10, 2012 10:52 am
- Forum: Libraries and Tools
- Topic: Löve Frames - A GUI Library
- Replies: 406
- Views: 352980
Re: Löve Frames - A GUI Library
Thanks for the tips. I'll do it if I can contribute more. One bug: function list:GetScrollBar() crash if there are no scrollbars. Should return nil... Also, I think that list size shouldn't include scrollbars. One question: What's the difference between "enabled" and "clickable" ...
- Thu May 10, 2012 1:34 am
- Forum: Libraries and Tools
- Topic: Löve Frames - A GUI Library
- Replies: 406
- Views: 352980
Re: Löve Frames - A GUI Library
Lovely library! Thanks for the image buttons. Now I needed a button array (a list of buttons where only one stays "down"), so I made some little changes to your code. If groupIndex > 0 a button is allways "on". Other buttons of the same group are "off" In button.lua: fu...
- Sun May 06, 2012 7:54 pm
- Forum: Libraries and Tools
- Topic: Löve Frames - A GUI Library
- Replies: 406
- Views: 352980
Re: Löve Frames - A GUI Library
Please do:
a onclick event on Images
or Buttons with images.
a onclick event on Images
or Buttons with images.
- Fri May 04, 2012 10:28 am
- Forum: Libraries and Tools
- Topic: Gspöt - retained GUI lib
- Replies: 169
- Views: 168029
Re: Gspöt - formerly Yet another stateful GUI
Hi.
I can't make 2 scrollgroups to work. The first just disappear and all the elements are scrolled by the second. With the same parent or different parents.
Is it a bug?
I can't make 2 scrollgroups to work. The first just disappear and all the elements are scrolled by the second. With the same parent or different parents.
Is it a bug?
- Sun Aug 14, 2011 9:57 pm
- Forum: Libraries and Tools
- Topic: RandomLua Library
- Replies: 31
- Views: 31531
Re: RandomLua Library
Many thanks for your report. I now had a little time for testing and found that twister code was broken. To correct it I needed to round all the calculations to 31 bits. I guess the code is now an "adapted Mersenne Twister" and maybe the randomness sucks now (but I don't really think that)...
- Sat Jul 30, 2011 6:46 pm
- Forum: Libraries and Tools
- Topic: RandomLua Library
- Replies: 31
- Views: 31531
Re: RandomLua Library
I'm using mwc and quite happy with the results. It's fast enough for casual use. Beside, from what I saw, mwc is as good as math.random() on linux and way better than the Mac implementation (I wonder why).