Search found 68 matches

by legendman3
Mon Jan 30, 2012 8:55 pm
Forum: General
Topic: r/Love2d on Reddit is hosting a contest!
Replies: 18
Views: 2302

Re: r/Love2d on Reddit is hosting a contest!

Well i like it. So it must be popular!

And so decrees the self proclaimed ruler of the internet.
by legendman3
Thu Jan 26, 2012 12:12 am
Forum: Support and Development
Topic: Attempting to index a field and failing.
Replies: 4
Views: 1066

Re: Attempting to index a field and failing.

Thanks headchant. :P I have no clue why i had collider in the arguements.
by legendman3
Wed Jan 25, 2012 11:20 pm
Forum: Libraries and Tools
Topic: Advanced Tiled Loader - No longer maintained
Replies: 260
Views: 93349

Re: Advanced Tiled Loader

Hello anyone here? I got a problem while using your library and here is my post in the help section (because i just dont want to copy and paste):

viewtopic.php?f=4&t=7661&p=47683#p47683
by legendman3
Wed Jan 25, 2012 11:19 pm
Forum: Support and Development
Topic: Attempting to index a field and failing.
Replies: 4
Views: 1066

Re: Attempting to index a field and failing.

Oh thansk i didnt know that was there!
by legendman3
Wed Jan 25, 2012 10:24 pm
Forum: Support and Development
Topic: Attempting to index a field and failing.
Replies: 4
Views: 1066

Attempting to index a field and failing.

Hello, i am making a platformer and i am using the Advanced Tiled Loader library. I have a error where when my game loads, does the findSolidTiles function, and then sees this line: local layer = map.tl["ground"] I have included the .love and if you need anything else then, ask and ye shall receive.
by legendman3
Wed Jan 25, 2012 3:08 am
Forum: General
Topic: Avatars: OBEY!
Replies: 742
Views: 413003

Re: Avatars: OBEY!

Why?

Btw thats my teddy bear. ^.^
by legendman3
Sun Jan 22, 2012 9:34 pm
Forum: General
Topic: Isometric
Replies: 2
Views: 1605

Re: Isometric

Hooray i got all the code worked out!

http://i.imgur.com/EzAQK.png
by legendman3
Sun Jan 22, 2012 8:51 pm
Forum: General
Topic: Isometric
Replies: 2
Views: 1605

Isometric

I tried using the code from this part of the wiki: https://love2d.org/wiki/Tutorial:Isometric_Graphics When i enter it into the lua file i get this: function love.load() block_width = grass:getWidth() block_height = grass:getHeight() block_depth = block_height / 2 grid_size = 20 grid = {} for x = 1,...