## Search found 215 matches

Mon Jul 26, 2010 10:01 pm
Forum: Libraries and Tools
Topic: PÄSSION: object-oriented LÖVE
Replies: 90
Views: 26166

### Re: PÄSSION: object-oriented LÖVE

Kikito: Just a quick comment. Thanks for the stackable states and all the other new functionality. I wonder though if your project is not starting to deter new users by its size alone. I know ËNVY used to have something of that effect. Mostly because, as with this project, the lack of transparency a...
Mon Jul 26, 2010 7:17 pm
Forum: Support and Development
Topic: Illusive Array Overwriting Itself
Replies: 10
Views: 2146

### Re: Illusive Array Overwriting Itself

Thanks for the help everyone - I actually decided it was kind of pointless for me to make a stage class, because for every object I created I'd have to modify the stage class to make it use the respective draw/user input functions of the new class. It is much more practical for me to just make a su...
Sun Jul 18, 2010 1:08 pm
Forum: Games and Creations
Topic: Beat Jam - My Epix new rhythm game!
Replies: 18
Views: 10392

### Re: Beat Jam - My Epix new rhythm game!

Wow, I really suck at these things. Couldn't hit half of them. It was a bit unclear to me how close the boxes had to be to the line before I could strike them - perhaps one could highlight the area somehow (e.g. a think blue line). About adding music, I think it would benefit your time and the engin...
Sat Jul 17, 2010 2:16 pm
Forum: Support and Development
Topic: Mouse location on isometric maps
Replies: 2
Views: 1385

### Re: Mouse location on isometric maps

I suggest you make functions for going between the two coordinate systems. Write it out the maths. Let (x,y) be the old coordinates and (s,t) the new. There are some constants a,b,c,d,e,f such that s = ax + by + c t = dx + ey + f For you, a would be map.tile_w / 2 , b would be -map.tile_w / 2 etc. A...
Sat Jul 17, 2010 2:05 pm
Forum: Games and Creations
Topic: PlanetCon - Galcon clone
Replies: 10
Views: 3927

### Re: PlanetCon - Galcon clone

As for the colours I've been wondering about this very problem, if you have some suggestions for colours based on what would work for you; I'd live to hear them! The ability to pick colors yourself would fix all problems. Even something as simple as a file read at startup. An alternative would be t...
Fri Jul 16, 2010 8:49 pm
Forum: Games and Creations
Topic: Impulse
Replies: 29
Views: 14675

### Re: Impulse

Cool, it's like creating a solar system, with one very egotistical bully planet. I like how you have to expend mass to move, that's nifty. Perhaps you can start zoomed in on your planet and zoom out as your grow, as is standard in cell simulation games (e.g. the best part of Spore, the cell stage). ...
Fri Jul 16, 2010 8:22 pm
Forum: Games and Creations
Topic: PlanetCon - Galcon clone
Replies: 10
Views: 3927

### Re: PlanetCon - Galcon clone

Ah, fun game revitalized! You should definitely add some AI though. If you want a host of ideas, see the flash game Civilization Wars that build on the same concept. They have an alternative for attacking - you hold the mouse and drag over all of the outposts/planets you wish to select, finally real...
Fri Jul 16, 2010 7:55 pm
Forum: Games and Creations
Topic: Astropatrolonium - feat. making of video - release v3
Replies: 17
Views: 12375

### Re: Astropatrolonium - first (test) game feat. making of vid

Awesome idea to record your first(?) experience with LÖVE and show-casing a functional game in just five hours. Perhaps you could (have) also slow(ed) down the video and zoomed in at the points where you've finished some new feature to highlight the progress wrt development time. The comment on the ...
Fri Feb 12, 2010 10:18 pm
Forum: Support and Development
Topic: Heavy newb questions I need to get off my chest..
Replies: 19
Views: 4286

### Re: Heavy newb questions I need to get off my chest..

Not sure the questions were fully answered so let me add a few comments.. 1. How about Source.isStopped 2. I don't understand the question. What is the connection relation particle systems and physics? You use one without the other and properties from one does not carry to the other. If you want a p...
Fri Feb 12, 2010 10:12 pm
Forum: Support and Development
Topic: [newbie] question and 1st project.
Replies: 5
Views: 1134

### Re: [newbie] question and 1st project.

Just go ahead and make one. If you get stuck, ask for help. When it is ready, post, and people will comment on the tutorial. You can always improve it further later.