Search found 375 matches

by bmelts
Mon Feb 02, 2009 10:26 am
Forum: Support and Development
Topic: Löve and the devIL
Replies: 5
Views: 1462

Re: Löve and the devIL

I ran into this problem as well.

I tried changing all instances of ILvoid to void. It removed the errors and didn't cause any further compiler issues, but I've yet to see if it will wreak havoc on LÖVE itself or not. My gut says no, but I can't verify it.
by bmelts
Sun Feb 01, 2009 8:19 am
Forum: Support and Development
Topic: Unable to run created games on osx
Replies: 4
Views: 1990

Re: Unable to run created games on osx

Try expanding the .zip files you create. It's possible that it's saving the entire hierarchy into the .zip file, which would confuse LOVE. Making more sense: LOVE looks for a file named main.lua at the root of the .love/.zip file. One quirk Mac OS X has is that, depending on how you zip things, it w...
by bmelts
Fri Jan 30, 2009 5:48 pm
Forum: Support and Development
Topic: loveMaker for Leopard
Replies: 4
Views: 1899

Re: loveMaker for Leopard

neue wrote:You can actually drag a folder onto love, hold down command+option while dragging, this is the shortcut to force an application to open any file.
Huh. That's a neat trick, I didn't know that. That's really useful, though.
by bmelts
Fri Jan 30, 2009 4:00 am
Forum: Support and Development
Topic: loveMaker for Leopard
Replies: 4
Views: 1899

loveMaker for Leopard

Hi, I just found out about LÖVE from Daring Fireball. Lua is my favorite programming language, so to find a project like this really made my day, especially given that it has a Mac version. I've started messing around with it and it's a lot of fun! That said, converting folders to archives and renam...