Search found 90 matches
- Wed Oct 24, 2012 3:33 pm
- Forum: Games and Creations
- Topic: Cowboy 'game'
- Replies: 5
- Views: 2141
Re: Cowboy 'game'
Haha have you noticed that, if you aim your cursor near the cowboy's shoulders, you can get the arms to do some very funky things?
- Wed Oct 24, 2012 12:19 pm
- Forum: General
- Topic: LOVEFEST III: REVENGE OF THE FEST (THEME: CHANCE)
- Replies: 82
- Views: 28155
Re: LOVEFEST III: REVENGE OF THE FEST
How many theme suggestions you got so far? Need more?
- Wed Oct 24, 2012 6:56 am
- Forum: Libraries and Tools
- Topic: Compose (Yet another LÖVE project...Will I ever finish one?)
- Replies: 22
- Views: 8640
Re: Compose (Yet another LÖVE project...Will I ever finish o
okay. It's just that drawing the whole grid only at the start means that you get lines being erased when you erase notes, unless that's a bug.
- Wed Oct 24, 2012 6:44 am
- Forum: Libraries and Tools
- Topic: Compose (Yet another LÖVE project...Will I ever finish one?)
- Replies: 22
- Views: 8640
Re: Compose (Yet another LÖVE project...Will I ever finish o
hang on, how does note-playing impact how you draw the grid? (juuurrrssst asking here, not intending to sound agro)
- Wed Oct 24, 2012 6:33 am
- Forum: General
- Topic: Site bug (?) [viewing members link]
- Replies: 4
- Views: 1568
Site bug (?) [viewing members link]
Found a small bug on the site (unless its a intended restriction): I can click the "members" link to see a list of members, and I can view through all the pages of members, but if I try to find a member alphabetically, I get a plain html "Access denied." Yes, I am logged in. If t...
- Wed Oct 24, 2012 6:28 am
- Forum: General
- Topic: LOVEFEST III: REVENGE OF THE FEST (THEME: CHANCE)
- Replies: 82
- Views: 28155
Re: LOVEFEST III: REVENGE OF THE FEST
What kind of things are we looking at making here? Tech-demos? Minigames? Beginnings of big games? Anything?
- Wed Oct 24, 2012 6:26 am
- Forum: Libraries and Tools
- Topic: Compose (Yet another LÖVE project...Will I ever finish one?)
- Replies: 22
- Views: 8640
Re: Compose (Yet another LÖVE project...Will I ever finish o
Would people please stop moaning about canvases? They are extremely useful and easy to use, and although sometimes games/programs can be made with a version that doesn't need them, if that can't be done then don't demand for them to be removed. Great program, but for some reason it takes a buttload...
- Mon Oct 22, 2012 9:00 pm
- Forum: Games and Creations
- Topic: Astoroid - Space Shooter [WIP]
- Replies: 10
- Views: 10032
Re: Astoroid - Space Shooter [WIP]
Oh darn, I was mentally developing this exact same idea for a while now, but now I've seen this I guess there's no need - what you've got here is great! A few things though: - Are you going to limit the speed at which you can rotate around the planet? - Would you consider a more structured wave styl...
- Tue Oct 16, 2012 2:35 pm
- Forum: Support and Development
- Topic: Rotating a polygon
- Replies: 5
- Views: 3045
Re: Rotating a polygon
Oh dang, I forgot about love's transformation functions. I guess that's the simple way of doing it.
Question though: is it faster to use built-in transformation functions than the pure maths for such things?
Question though: is it faster to use built-in transformation functions than the pure maths for such things?
- Tue Oct 16, 2012 12:38 pm
- Forum: Support and Development
- Topic: Rotating a polygon
- Replies: 5
- Views: 3045
Re: Rotating a polygon
As you said, you can draw the polygon to a canvas and draw that canvas rotated by a certain angle. This is a simple way, but probably not too fast. A better way would be to do some rotation maths on every point - the relevant equations under the heading "Matrix Algebra" should work, but th...