Search found 260 matches

by master both
Mon Oct 30, 2017 12:01 pm
Forum: Support and Development
Topic: ads on android
Replies: 4
Views: 1287

Re: ads on android

Yes you can, that video is a library made by qubodup to simplify the building process, although it may be outdated. And indeed you have to download a lot of things if you want to build from the official repository.
by master both
Sat Oct 28, 2017 5:57 pm
Forum: Support and Development
Topic: ads on android
Replies: 4
Views: 1287

Re: ads on android

I recommend that you try this library: https://love2d.org/forums/viewtopic.php ... 6&p=214482
And if you have some trouble, post it here and we will help you :)
by master both
Wed Oct 25, 2017 6:33 pm
Forum: Support and Development
Topic: Unresolved collision bug(please help me)
Replies: 2
Views: 803

Re: Unresolved collision bug(please help me)

The problem is that in collision.lua, you're updating up, down, right, left for every box, so it may update those variables with the last checked box in the for loop, which can be any box, having unexpected results. This would work better: function collision() -- checks every player movement left = ...
by master both
Wed Sep 27, 2017 7:51 pm
Forum: Games and Creations
Topic: [Android] GoGoAstro released !
Replies: 4
Views: 1557

Re: [Android] GoGoAstro released !

Nice game with tight controls, super dificult in a good way.
Although I got this error when I tried to play it today:Image
by master both
Tue Sep 12, 2017 12:32 am
Forum: Support and Development
Topic: Need a tester for Mac OSX build
Replies: 4
Views: 1755

Re: Need a tester for Mac OSX build

Iori Branford wrote:
Tue Sep 12, 2017 12:13 am
Thank you, turns out Mac OSX LOVE uses fake fused mode and I wasn't handling it correctly. Download and try again.
Now it works perfectly with sounds and all :) it's a cool game, good luck with your project :awesome:
by master both
Mon Sep 11, 2017 10:32 pm
Forum: Support and Development
Topic: Need a tester for Mac OSX build
Replies: 4
Views: 1755

Re: Need a tester for Mac OSX build

It crashes for me (MacBook Air macOS Sierra) after it opens with this error: unknown: unrecognized parameter: fused Levity 2D game engine -debug Debugging in Zerobrane Studio <map> (string default title.lua) Map file to start AL lib: (EE) alc_cleanup: 1 device not closed I have no idea what it means.
by master both
Fri Aug 11, 2017 5:36 pm
Forum: Libraries and Tools
Topic: [Android] Admob and Google Play Game Services Support
Replies: 55
Views: 28977

Re: [Android] Admob and Google Play Game Services Support

Hi, how can i package my game with it? Ive tried adding a game.love on assets/ dir on project root but it didnt work, any idea someone? That's odd, it should have worked, are you sure the folder is called "assets" and that the .love is called "game"? I don't think I can help you more than that. If ...
by master both
Mon Aug 07, 2017 2:32 am
Forum: Games and Creations
Topic: Pixelated Love Logo
Replies: 10
Views: 5423

Re: Pixelated Love Logo

Oh, I'm really really sorry for the confusion, since I saw a similar icon a year ago, I thought it was the original, I didn't knew it was you who made it. I should have made a little research since Murri did credit you as Nixola pointed out. I'll would like to apologize for the inconvenience I caused.
by master both
Sat Aug 05, 2017 5:55 pm
Forum: Games and Creations
Topic: Pixelated Love Logo
Replies: 10
Views: 5423

Re: Pixelated Love Logo

Originally made by Murri Link, for his CLove project.
by master both
Fri Jul 14, 2017 3:12 am
Forum: Games and Creations
Topic: Going Home - A Pixelated Horror Game
Replies: 19
Views: 6921

Re: Going Home - A Pixelated Horror Game

Hey! Markiplier played your game yesterday, congrats! https://www.youtube.com/watch?v=ECCJMudSf00