Search found 166 matches

by Tanner
Sun Sep 25, 2016 10:08 am
Forum: Libraries and Tools
Topic: lovefiddle.com
Replies: 19
Views: 5832

Re: lovefiddle.com

Does that mean that it doesn't support Chromium 37.0.2062.120 either (the one I'm checking it with and in which it runs)? What are the minimum Firefox and Chromium versions supported? https://kripken.github.io/emscripten-site/docs/porting/guidelines/browser_limitations.html The reality is that this...
by Tanner
Sat Sep 24, 2016 11:59 pm
Forum: Libraries and Tools
Topic: lovefiddle.com
Replies: 19
Views: 5832

Re: lovefiddle.com

pgimeno wrote:Awesomeness! Love it, even if it doesn't run in my aged Iceweasel (Firefox) 24.7 and I have to launch Chromium.
Right, this probably goes without saying but love.js doesn't support browser versions from 2014.
by Tanner
Sat Sep 24, 2016 2:42 pm
Forum: Libraries and Tools
Topic: lovefiddle.com
Replies: 19
Views: 5832

Re: lovefiddle.com

Heeeeey! Great!
by Tanner
Thu Sep 15, 2016 4:30 pm
Forum: Libraries and Tools
Topic: love.ulydev.com - share and play your games online!
Replies: 40
Views: 9728

Re: love.ulydev.com - share and play your games online!

I have lovefiddle.com until June 2017. I'd be happy to transfer it to you for free. Message me with your email if you're interested. Now that is a cool idea, what happened with this? Not feasible to build on server? I was using it with Punchdrunk . It worked reasonably well but the build process wa...
by Tanner
Thu Sep 15, 2016 1:36 pm
Forum: Libraries and Tools
Topic: love.ulydev.com - share and play your games online!
Replies: 40
Views: 9728

Re: love.ulydev.com - share and play your games online!

I have lovefiddle.com until June 2017. I'd be happy to transfer it to you for free. Message me with your email if you're interested.
by Tanner
Sat Sep 10, 2016 12:40 pm
Forum: Libraries and Tools
Topic: love.ulydev.com - share and play your games online!
Replies: 40
Views: 9728

Re: love.ulydev.com - share and play your games online!

Stifu sort of illustrates why I think this kind of thing is hard to pull off. I can look at the game he linked, open my dev console in Chrome and immediately know that he just has to make his shaders compatible with OpenGL ES2 and his game will probably run fine. But I'm not sure how to bridge that ...
by Tanner
Tue Aug 23, 2016 10:02 am
Forum: Libraries and Tools
Topic: love.ulydev.com - share and play your games online!
Replies: 40
Views: 9728

Re: love.ulydev.com - share and play your games online!

Yeah, like slime said, love.system.getOS() or love._os both return "Web".
by Tanner
Thu Aug 04, 2016 2:41 am
Forum: Support and Development
Topic: table in table error
Replies: 7
Views: 991

Re: table in table error

That's not how you get things out of tables in Lua. Replace this. love.graphics.rectangle("fill",obj[x],obj[y],obj[width],obj[height]) With this. love.graphics.rectangle("fill",obj["x"],obj["y"],obj["width"],obj["height"]) Or this. love.graphics.rectangle("fill",obj.x,obj.y,obj.width.,obj.height) Yo...