Search found 705 matches

by Germanunkol
Fri Jun 29, 2012 2:06 pm
Forum: Support and Development
Topic: Trouble with German Keyboard
Replies: 2
Views: 508

Re: Trouble with German Keyboard

Thanks! Will keep track of it.
Too bad it's only fixable in the source code... I wanted to distribute .love files when the game is done, and then it wouldn't work when people download the 0.80 version.

Oh well. No Question marks in my game then.
by Germanunkol
Thu Jun 28, 2012 4:27 pm
Forum: Support and Development
Topic: Trouble with German Keyboard
Replies: 2
Views: 508

Trouble with German Keyboard

Hi, When I try to enter text using a German keyboard, all the Keys are captured correctly, except for those which don't exist in english (or so it seems). Using the following, it prints nothing (i.e. the function isn't called) when I press ü, ö or ö or ß. This leads to me not being able to print '?'...
by Germanunkol
Sat Jun 23, 2012 8:32 am
Forum: Libraries and Tools
Topic: LPad [LOVE script editor]
Replies: 19
Views: 4775

Re: LPad [LOVE script editor]

Here's the mandatory: "will there be a Linux-version"-question :P
With löve being cross-platform, it'd be cool if there would be windows (and maybe Mac) versions of the editor...
by Germanunkol
Sat Jun 23, 2012 8:21 am
Forum: Support and Development
Topic: [SOLVED] font.getWidth and Umlauts
Replies: 3
Views: 1257

Re: [SOLVED] font.getWidth and Umlauts

Perfect, thank you both!
It works like a charm, using gfind.
by Germanunkol
Fri Jun 22, 2012 4:58 pm
Forum: Support and Development
Topic: [SOLVED] font.getWidth and Umlauts
Replies: 3
Views: 1257

[SOLVED] font.getWidth and Umlauts

I'm having troubles with font.getWidth(). It crashes when it reaches an umlaut: My code: buttonFont = love.graphics.newFont( 18 ) function love.load(arg) titleStr = "" fullTitle = "schrödinger" buttonFont:getWidth( fullTitle ) j = 0 while buttonFont:getWidth( titleStr ) < buttonWidth-20 and #titleSt...