Search found 363 matches

by mike
Sun Mar 02, 2008 2:09 am
Forum: General
Topic: Future features
Replies: 86
Views: 43233

Re: Future features

I believe the font works like this, please correct me if I'm wrong though: You have a bitmap, where one colour is specified as the colour separating two characters, so there's a line of that colour. There are no specified kerning pairs though, nor does it have whatever it's called again when two ch...
by mike
Sun Mar 02, 2008 2:01 am
Forum: General
Topic: Tutorial requests and ideas
Replies: 79
Views: 46011

Re: Tutorial requests and ideas

I would appreciate Drawing Tutorial. Noted I can't even draw f***** rectangle. I sense certain anger from you... I tried this example see http://love.sourceforge.net/docs/love_graphics_fillQuad.html love.graphics:fillQuad(100, 100, -50, 50, -50, -50, 50, -50, 50, 50); and it doesn't work. It's also...
by mike
Sat Mar 01, 2008 1:03 am
Forum: General
Topic: Endless LÖVE puns
Replies: 61
Views: 38640

Re: Endless LÖVE puns

"What do you do for fun?"
"I'm in LÖVE."
by mike
Sat Mar 01, 2008 12:59 am
Forum: General
Topic: Future features
Replies: 86
Views: 43233

Re: Future features

Oh, so this was your major contribution to the project! :) Yes. No. Maybe. Users like me, who will spend countless hours trying to find your precious, hidden treasure-bugs will certainly appreciate your effort! Ah, little surprises... Keep it up! My snide comment detector is flaring. BTW, I guess y...
by mike
Fri Feb 29, 2008 11:50 pm
Forum: General
Topic: Future features
Replies: 86
Views: 43233

Re: Future features

alxs wrote:Oh, I thought you were both equal "partners" here :)
Are you being condescending? I'll have you know that without me, rude would be stuck without buggy text-rendering! So there!
by mike
Fri Feb 29, 2008 11:27 pm
Forum: General
Topic: Endless LÖVE puns
Replies: 61
Views: 38640

Re: Endless LÖVE puns

Hey, I have a cool game idea, how do I develop it?
Sardtok wrote:All you need is LÖVE!
by mike
Fri Feb 29, 2008 11:26 pm
Forum: General
Topic: Future features
Replies: 86
Views: 43233

Re: Future features

Hey, don't ask me. Rude is the manager of this project (although he'd kill me if I called him that), but I think that the idea is that more people added would become more people to manage, etc. But I don't make the decisions here, so you'll have to wait for him.
by mike
Fri Feb 29, 2008 9:01 pm
Forum: General
Topic: Future features
Replies: 86
Views: 43233

Re: Future features

alxs wrote: 6. GUI interface to auto-detect all .love games and display them with their thumbnails. Ability to run any of detected games.
We had a menu before but we started moving in a different direction... more "Source Engine", less "Steam" (if you get my many Valve references).
by mike
Wed Feb 27, 2008 1:15 pm
Forum: Support and Development
Topic: Animation drawing
Replies: 6
Views: 9682

Re: Animation drawing

Ah yes, we have discussed this but the idea passed from our minds a long time ago.. not sure if we have any plans of implementing this anytime soon. Do we, rude?
by mike
Tue Feb 26, 2008 11:51 pm
Forum: General
Topic: Free game resources
Replies: 166
Views: 282821

Re: Free game resources

rude wrote:How do I stickied thread?
I.
Don't.
Know.