Search found 28 matches

by zugamifk
Thu Oct 15, 2009 4:25 pm
Forum: Support and Development
Topic: Image creation in LOVE
Replies: 5
Views: 1788

Re: Image creation in LOVE

Really? Where can I find info on love.image? There doesn't seem to be anything on the wiki about it.
by zugamifk
Thu Oct 15, 2009 4:51 am
Forum: Support and Development
Topic: Image creation in LOVE
Replies: 5
Views: 1788

Image creation in LOVE

So I'm currently working on a tile based rpg and I was wondering, would it be possible to get an image of the entire map using a screenshot, or is it limited to what is seen in the window? I've tried drawing the entire map at once and it doesn't work. What I want is to get an image that contains the...
by zugamifk
Wed Oct 14, 2009 8:46 pm
Forum: Support and Development
Topic: More OOP in Lua/Love
Replies: 3
Views: 1255

Re: More OOP in Lua/Love

I've been using this implementation for my game and it works perfectly. It's very compact and very easy to use.
by zugamifk
Sat Oct 03, 2009 3:49 am
Forum: Support and Development
Topic: maintaining desired framerate?
Replies: 5
Views: 1240

Re: maintaining desired framerate?

Really, just optimize your code as much as you can. You can never be too optimized.
by zugamifk
Sun Sep 20, 2009 8:44 am
Forum: General
Topic: Text Origin Decide-icidal
Replies: 26
Views: 3606

Re: Text Origin Decide-icidal

Ah nuts, I voted the wrong thing. Just make my vote for top left.
I wonder though, why have it set to baseline in the first place? Is there a benefit to that?
by zugamifk
Sun Sep 20, 2009 8:37 am
Forum: Support and Development
Topic: Animating Effects/Transitions
Replies: 11
Views: 1740

Re: Animating Effects/Transitions

I seem to remember that LOVE supports additive blending. Could you use that for highlighting buttons or somesuch?
by zugamifk
Mon Aug 17, 2009 4:24 pm
Forum: General
Topic: Animation update error
Replies: 4
Views: 679

Re: Animation update error

love.timer.getDelta() did it, thank you. I wonder, why would I need to do this for my current game but not for my last one?
by zugamifk
Mon Aug 17, 2009 3:18 pm
Forum: General
Topic: Animation update error
Replies: 4
Views: 679

Animation update error

Oh god, I don't know why this is happening but it's driving me insane. i have loaded a bunch of character animations for my game into a table like this: images = { world = { player = { idle = { down = love.graphics.newAnimation(love.graphics.newImage( "tiles/character/idle_down.png" ), 25, 50, 0.1),...
by zugamifk
Mon Aug 17, 2009 2:55 am
Forum: Support and Development
Topic: OOP and Metatables
Replies: 3
Views: 732

Re: OOP and Metatables

Oh my god, this is exactly what I wanted. Thank you!
by zugamifk
Mon Aug 17, 2009 12:41 am
Forum: Support and Development
Topic: OOP and Metatables
Replies: 3
Views: 732

OOP and Metatables

So I've been reading a bit about using pseudo-object oriented programming in Lua using metamethods and it seems like an extremely useful concept for game design. The problem is that I can't quite get a grasp of how to properly use it. Are there good resources out there for learning such things? I've...