really interesting, but I have to kill the process after the fractal is generated.
It's well done anyway.
Search found 164 matches
- Sat Mar 13, 2010 6:04 pm
- Forum: Libraries and Tools
- Topic: Tiny fractal studio :-)
- Replies: 20
- Views: 9065
- Sun Oct 18, 2009 10:32 pm
- Forum: General
- Topic: compiling the devel version on Linux
- Replies: 2
- Views: 759
Re: compiling the devel version on Linux
is everybody able to compile those snapshot on linux?
- Tue Oct 13, 2009 10:28 am
- Forum: General
- Topic: compiling the devel version on Linux
- Replies: 2
- Views: 759
compiling the devel version on Linux
Hello, I'm trying to build the latest snapshot found in http://love2d.org/builds/ on my archlinux system. The configure went fine, but when compiling it with make, I get: : Entering directory `/tmp/love-20091011-ae1750d78436/src' /.../ love.cpp:22:27: error: common/config.h: No such file or director...
- Sat Sep 05, 2009 2:57 pm
- Forum: Support and Development
- Topic: LÖVE on Android?
- Replies: 46
- Views: 12684
Re: LÖVE on Android?
scummvm was ported to android, and it's basicall C++ with a bit of java: http://sites.google.com/site/scummvmandroid/faq
- Sat Sep 05, 2009 2:52 pm
- Forum: Games and Creations
- Topic: LoveQuest !
- Replies: 17
- Views: 5753
Re: LoveQuest !
nice demo and showcase!
- Wed Jun 10, 2009 10:22 am
- Forum: Support and Development
- Topic: Love, Linux and MP3s
- Replies: 7
- Views: 1665
Re: Love, Linux and MP3s
why don't you just use ogg instead of mp3 ?
- Mon Jun 01, 2009 5:10 pm
- Forum: Games and Creations
- Topic: inflЁxion - [snake/pacman with particles]
- Replies: 47
- Views: 11161
Re: inflЁxion - [snake/pacman with particles]
ok, I didn't notice it.
I just wanted to add this game reminds me of some Kenta Cho games.
I just wanted to add this game reminds me of some Kenta Cho games.
- Sat May 30, 2009 8:53 pm
- Forum: Games and Creations
- Topic: inflЁxion - [snake/pacman with particles]
- Replies: 47
- Views: 11161
Re: inflЁxion - [snake/pacman with particles]
a truely wonderful idea and implementation.
I got an error when getting the last circle:
main.lua:886: 'for' limit must be a number
I got an error when getting the last circle:
main.lua:886: 'for' limit must be a number
- Sun May 10, 2009 11:01 pm
- Forum: Support and Development
- Topic: love-0.5.0 failed to compile
- Replies: 31
- Views: 13147
Re: love-0.5.0 failed to compile
I don't need to start a new thread called "love-0.5.0 failed to compile". This one is good enough to report new bugs related to evolutions of the upstread components.
- Sat May 09, 2009 11:15 am
- Forum: Support and Development
- Topic: love-0.5.0 failed to compile
- Replies: 31
- Views: 13147
Re: love-0.5.0 failed to compile
I'm trying to compile Löve from source on my computer which is using the current archlinux distribution. with the "vanilla" source code it doesn't compile: opengl/love_opengl.cpp: In function ‘void love_opengl::screenshot(const char*)’: opengl/love_opengl.cpp:1601: erreur: ‘ILvoid’ was not declared ...