Search found 175 matches

by Hexenhammer
Thu Dec 05, 2013 7:39 am
Forum: General
Topic: Newbie questions?
Replies: 10
Views: 4019

Re: Newbie questions?

1 - What are the rules when using someone elses code? Would giving credit where credit is due be good enough? That depends on the license of the code in question. Source code is subject to copyright law just like literature. Usually the source code itself contains a license statement right at the t...
by Hexenhammer
Thu Nov 28, 2013 4:06 am
Forum: General
Topic: Any estimate for 0.9.0?
Replies: 25
Views: 5876

Re: Any estimate for 0.9.0?

There should be a COBOL game engine, just sayin' ;)
by Hexenhammer
Thu Nov 28, 2013 4:02 am
Forum: General
Topic: ranking
Replies: 16
Views: 5414

Re: ranking

Prole means you are our butt-monkey and must do whatever the party members tell you! :joker:

Just kidding, they mean nothing and your rank simply depends on your number of posts.
by Hexenhammer
Sun Oct 27, 2013 4:29 am
Forum: Games and Creations
Topic: Temple of Anput
Replies: 14
Views: 5158

Re: Temple of Anput

Very cool. However as someone who actually played CGA games as a kid I would like to point out that those aren't CGA graphics. First, the resolution is too high, and more importantly the colors are wrong. CGA's light magenta is 0xFF55FF, not 0xFF00FF etc. And yes, I noticed that immediately :huh: Al...
by Hexenhammer
Sun Oct 20, 2013 1:49 pm
Forum: Support and Development
Topic: cannot use object from a other lua file
Replies: 3
Views: 1080

Re: cannot use object from a other lua file

I think you should read a Lua tutorial/book before you continue working on your game. Your problems are not LÖVE-specific but result from a lack of general Lua knowledge. "self" does not magically appear. Either you pass it explicitly: function ScreenManager.draw(self) if(self.currentScreen ~= nil) ...
by Hexenhammer
Sun Oct 20, 2013 12:28 pm
Forum: Libraries and Tools
Topic: []
Replies: 17
Views: 7324

Re: pörn - A casual terminal emulator

VTM: Bloodlines is one of my favorite games. Seems you are copying the computer interface from that game ;)
by Hexenhammer
Sun Oct 20, 2013 12:04 pm
Forum: Support and Development
Topic: cannot use object from a other lua file
Replies: 3
Views: 1080

Re: cannot use object from a other lua file

That doesn't work because in screenmanager.lua you define ScreenManager as "local". Either you make it a global (not recommended) i.e. change the first line of screenmanager.lua to: ScreenManager = {} Or you make screenmanager.lua return a reference to ScreenManager (I would do that, leads to faster...
by Hexenhammer
Wed Oct 16, 2013 6:32 pm
Forum: Games and Creations
Topic: My first game [wip]
Replies: 6
Views: 2154

Re: My first game [wip]

I like the menu system, looks slick. Not much to do yet but I see a lot of potential :thumbsup:
by Hexenhammer
Tue Oct 15, 2013 7:52 am
Forum: General
Topic: LDoc build for Windows x64
Replies: 2
Views: 600

Re: LDoc build for Windows x64

Boolsheet wrote:Do you use LDoc to generate the HTML documentation or does your editor or some other tool understand the format?
I use LDoc.
by Hexenhammer
Tue Oct 15, 2013 4:31 am
Forum: General
Topic: LDoc build for Windows x64
Replies: 2
Views: 600

LDoc build for Windows x64

My project is getting so big that I felt the need for proper documentation. After looking at the current Lua documentation tool situation I decided that LDoc is the best option. Unfortunately there were no up-to-date Windows binaries :cry: I tried using LuaRocks but that did not work for some reason...