Search found 40 matches

by joedono
Wed Mar 14, 2018 3:56 pm
Forum: Games and Creations
Topic: Bump in the Night
Replies: 16
Views: 5797

Re: Bump in the Night

I tried the latest version to have a look and once starting the game after just a few seconds it said out of memory. This is on my iMac. Ouch! Sorry to hear that. The game is not optimized at all. It loads all the resources it will need for any scenario right now, so there will be a lot of unused s...
by joedono
Tue Feb 27, 2018 4:47 am
Forum: Games and Creations
Topic: Bump in the Night
Replies: 16
Views: 5797

Re: Bump in the Night

Just finished a video of the newly completed Ghost scenario. The supernatural ones are definitely more fun to build. The ghost is the first monster that reacts to whether your flashlight is on or off. If you turn on your flashlight while within it's (LARGE) detection radius, it'll come after you. Bu...
by joedono
Mon Feb 19, 2018 9:33 pm
Forum: Games and Creations
Topic: Bump in the Night
Replies: 16
Views: 5797

Re: Bump in the Night

Omg, that's a lot of good feedback! Let's see... My first question would be... Where am I? A schoolhouse? An office? An abandoned building? What I noticed first is the random nature of the level you played. It comes across as a random maze, rather than an actual location. Your first levels, or any/e...
by joedono
Tue Feb 13, 2018 6:22 pm
Forum: General
Topic: Löve Game Hosting Site
Replies: 3
Views: 1114

Re: Löve Game Hosting Site

I love this idea! One suggestion, make the love.js part of the upload process optional. Their script is great, but I usually have some trouble getting it to work on my projects for some reason. I also think love.js currently doesn't support everything that love does (read: threading). Devs should ke...
by joedono
Sun Feb 11, 2018 12:38 am
Forum: Games and Creations
Topic: Eating Machine
Replies: 0
Views: 773

Eating Machine

My entry into the 2018 Movie Jam. Inspired by the scene from Jaws where the knucklehead fishermen from Amity Island think they’ve caught the shark that’s been eating people.

Eating Machine
by joedono
Fri Feb 09, 2018 7:12 pm
Forum: Support and Development
Topic: Bump how to ignore player?
Replies: 4
Views: 718

Re: Bump how to ignore player?

You'll have to post the code that's using the filter then (whatever is calling Bump:move()). The problem is probably in there somewhere. Or your entire .love project if it suits you.
by joedono
Fri Feb 09, 2018 3:40 pm
Forum: Support and Development
Topic: Bump how to ignore player?
Replies: 4
Views: 718

Re: Bump how to ignore player?

"slide" is used if you want one object to NOT pass through another, but move along it. Like if you have a character run into a wall. If you want a bullet to pass through other objects, you'll want to use "cross" instead. That said, if you want the bullet to completely ignore the player (like, a play...
by joedono
Mon Jan 15, 2018 3:59 am
Forum: Games and Creations
Topic: Bump in the Night
Replies: 16
Views: 5797

Re: Bump in the Night

Recorded a demo of me playing through the Wolf scenario.

by joedono
Thu Jan 11, 2018 6:56 pm
Forum: Games and Creations
Topic: Bump in the Night
Replies: 16
Views: 5797

Re: Bump in the Night

The player and enemies are blue and red rectangles, I'm sure you're working on animated sprites to replace those Sort of... I have very little talent for art right now, so this is going to be one of the last things I replace. While it looks like you're using a lighting shader engine (https://github...
by joedono
Sat Jan 06, 2018 4:33 pm
Forum: Games and Creations
Topic: Bump in the Night
Replies: 16
Views: 5797

Bump in the Night

https://joedono.github.io/img/screenshot/bump-in-the-night/02.png I’ve completed the prototype build of the game I’ve been working on. Bump in the Night is a top-down stealth horror game about defending yourself during a home invasion. You can read more about how to play and the current state of th...