Search found 28 matches

by FruityLark
Tue Jun 30, 2015 4:03 am
Forum: Support and Development
Topic: Hardon Collider Help
Replies: 17
Views: 7232

Re: Hardon Collider Help

You are missing 2 useful parameters in your on_collide. function on_collide(dt, shape_a, shape_b, dx, dy) "dx and dy define the separating vector, i.e. the direction and magnitude <<<shape_one>>> has to be moved so that the collision will be resolved. [Note that if one of the shapes is a point ...
by FruityLark
Mon Jun 29, 2015 2:34 am
Forum: Games and Creations
Topic: space... polygon - a work in progress
Replies: 15
Views: 11520

Re: space... polygon - a work in progress

Updated with new version, changes are listed in first post. I feel like I'm going to run out of space, so i think i'll just remove older change notes in future releases.

Is it OK to bump with a new version? At most it will be weekly until i write myself into a corner :nyu:
by FruityLark
Sun Jun 21, 2015 5:17 pm
Forum: Games and Creations
Topic: space... polygon - a work in progress
Replies: 15
Views: 11520

Re: space... polygon - a work in progress

Thanks for checking it out! Those are all good points you mentioned, they're on the list for squashing. Yea it's precision based, but it's important not to overlook maneuvering as well. Surviving is more effective than killing everything. Proper use of momentum & thrusters, walls for cover &...
by FruityLark
Sun Jun 21, 2015 3:03 am
Forum: Games and Creations
Topic: space... polygon - a work in progress
Replies: 15
Views: 11520

space... polygon - a work in progress

Last updated: July 18, 2015 - version 0.11.2a ===================== 0.11.2a Features: ===================== Health bar. Powerups. Gun & bomb modifiers, repel stocks, health, shield cooldown reduction High score (no write to file though). Dual guns for twice the effectiveness. 1 hit shield, 3 se...
by FruityLark
Sun Jun 21, 2015 1:45 am
Forum: Support and Development
Topic: space triangle seeks commentary, criticism, support
Replies: 5
Views: 3726

Re: space triangle seeks commentary, criticism, support

I just realized I subconsciously stole the project name of a user on this forum who technically owns the rights to the name space triangle. https://love2d.org/forums/viewtopic.php?f=3&t=2198&start=1150#p184516 Indeed I did draw inspiration from this, though I am not using love.physics. updat...
by FruityLark
Wed Jun 17, 2015 11:36 pm
Forum: Support and Development
Topic: space triangle seeks commentary, criticism, support
Replies: 5
Views: 3726

Re: space triangle seeks commentary, criticism, support

Thank you for your feedback! You're right, I guess this section is more for specific questions..
When I've made some more progress I will probably make a post in the other forum.

Maybe I will look into some cool shaders in the future, but for the moment I am satisfied with this polygonal world.
by FruityLark
Wed Jun 17, 2015 2:30 am
Forum: Support and Development
Topic: space triangle seeks commentary, criticism, support
Replies: 5
Views: 3726

Re: space triangle seeks commentary, criticism, support

Hey, sorry for the bump but I'm curious whether I scared people off with my crash warning a few days ago (shouldn't be a prob now), or maybe I was too vague in my request for feedback. Maybe it's not worth the effort or something because everyone and their mother has made an asteroids knockoff... :c...
by FruityLark
Sat Jun 13, 2015 9:14 pm
Forum: Support and Development
Topic: space triangle seeks commentary, criticism, support
Replies: 5
Views: 3726

space triangle seeks commentary, criticism, support

For the latest version see my project thread: https://love2d.org/forums/viewtopic.php?f=5&t=80398 update: camera lock modes are removed, it's just free camera now. I have been working on this in my spare time for the last week or so. With a lot of these game concepts being new to me, I tend to t...