Search found 216 matches

by Murii
Mon Jul 15, 2013 6:07 am
Forum: Support and Development
Topic: Colliding with spikes help
Replies: 4
Views: 2978

Re: [Solved]Colliding with spikes help

Awesome , i successfully made it! Thx micha!
by Murii
Mon Jul 15, 2013 5:42 am
Forum: General
Topic: Engine talk stuff
Replies: 127
Views: 40706

Re: pre 0.9.0 love version celebration parade

[quote="Davidobot"][quote="Eamonn"]You're demos are pretty cool. I actually always do end up getting pulled back to LÖVE. I tried SFML, didn't work. C++, did work. Java, worked. LibGDX, failed. I always get trailed back to LÖVE! :) I started work on another project that's pretty ...
by Murii
Mon Jul 15, 2013 5:40 am
Forum: Support and Development
Topic: Colliding with spikes help
Replies: 4
Views: 2978

Re: Colliding with spikes help

Can you be more specific about what's not working? Also, please post a .love file on what you are working on so we can track the problem faster. If you start the game you will see that the colliding between player and collision its not working,if you remove the for loops the collision is possible w...
by Murii
Sun Jul 14, 2013 9:45 pm
Forum: General
Topic: Engine talk stuff
Replies: 127
Views: 40706

Engine talk stuff

You're demos are pretty cool. I actually always do end up getting pulled back to LÖVE. I tried SFML, didn't work. C++, did work. Java, worked. LibGDX, failed. I always get trailed back to LÖVE! :) I started work on another project that's pretty simple, just to get me back into the swing of things. ...
by Murii
Sun Jul 14, 2013 9:37 pm
Forum: Support and Development
Topic: Colliding with spikes help
Replies: 4
Views: 2978

Colliding with spikes help

Hello everyone! So i have this little piece of code that should serve as colliding with player and spikes : function spikes:update(dt) for i = 1 , #spikes do for j = 1 , #player do if player[j].xPos + player[j].w >= spikes[i].x and player[j].xPos <= spikes[i].x + spikes[i].w and player[j].yPos + pla...
by Murii
Sun Jul 14, 2013 7:45 pm
Forum: Games and Creations
Topic: BE A CUBE [LD26]
Replies: 10
Views: 7068

Re: BE A CUBE [LD26]

Nice game i hope you are going to add more stuff in it!