Search found 50 matches
- Sun Jun 02, 2013 12:02 pm
- Forum: Support and Development
- Topic: [Solved] Problem with canvas and afterwards drawing.
- Replies: 5
- Views: 2209
[Solved] Problem with canvas and afterwards drawing.
Hello, there dear LOVERs :) So basicly I have this "button" table, for creating buttons for menu. And I also use canvas to change resolutions of the window, I am facing a problem drawing button again on the new resolutions. Image of a button scales and moves according to the changed resolu...
- Tue May 28, 2013 10:27 am
- Forum: Support and Development
- Topic: [Solved] Fade in and fade out
- Replies: 6
- Views: 4540
Re: [Not Solved] Fade in and fade out
I'll try to figure out the way to separate fade in and fade out on my own, but I guess for the sake of everyone else someone can post the solution here
- Tue May 28, 2013 9:40 am
- Forum: Support and Development
- Topic: [Solved] Fade in and fade out
- Replies: 6
- Views: 4540
Re: [Not solved] Fade in and fade out
that thing is making it right, but is there a proper way of doing this? please help :>
Code: Select all
lightup = 127 + (127 * math.sin(time_1))
- Tue May 28, 2013 9:13 am
- Forum: Support and Development
- Topic: [Solved] Fade in and fade out
- Replies: 6
- Views: 4540
[Solved] Fade in and fade out
Hello. I've been wondering how to make image fade in and fade out? function love.load() time_1 = 0 light = 0 image = love.graphics.newImage("tree.png") end function love.update(dt) time_1 = time_1 + dt light = 255 * math.sin(0.5 * time_1) end function love.draw() love.graphics.setColor(255...
- Thu May 23, 2013 6:14 am
- Forum: Support and Development
- Topic: [Solved] Pixel effect transparency
- Replies: 5
- Views: 1854
Re: [Solved] Pixel effect transparency
Something like this You can tweak different variables to get better look, but overall it works just like i wanted
- Wed May 22, 2013 5:50 pm
- Forum: Support and Development
- Topic: [Solved] Pixel effect transparency
- Replies: 5
- Views: 1854
Re: [Solved] Pixel effect transparency
Thank you very much! that is very helpful! I will try to lure what i need out of it
- Wed May 22, 2013 8:03 am
- Forum: Support and Development
- Topic: [Solved] Pixel effect transparency
- Replies: 5
- Views: 1854
Re: [Solved] Pixel effect transparency
Apparently cTextureScreen.a is alpha value for transparency, but i still can't manage to draw certain colored objects beneath the picture with pixel effect. Is it possible to draw something UNDER the image with pixel effect? What i want is basicly draw everything in the game and than draw a png imag...
- Wed May 22, 2013 7:28 am
- Forum: Support and Development
- Topic: [Solved] Pixel effect transparency
- Replies: 5
- Views: 1854
[Solved] Pixel effect transparency
Hello. I am trying to figure out pixeleffect :) in the code below you will find an effect of an old tv screen. my question is about transparency, how do i add it to this effect? i tried vec4 cTextureScreen = Texel(tex, tc) * color but it's not what i need at the end. Also, when i am using .png image...
- Sun Feb 10, 2013 5:25 pm
- Forum: Support and Development
- Topic: [Solved] Trying to make a simple platformer
- Replies: 3
- Views: 2821
Re: [solved] Trying to make a simple platformer
That helped! thanks alot!
- Sun Feb 10, 2013 4:09 pm
- Forum: Support and Development
- Topic: [Solved] Trying to make a simple platformer
- Replies: 3
- Views: 2821
[Solved] Trying to make a simple platformer
Hello everyone, I am trying to make a platformer game and I was watching goature's tutorial videos about making one and I followed his every step, except I've tried to make my own menu too. I keep getting this same error all the time "attempt to call field 'clamp' ( a nill value )" what am...