Awesome.
I had another question rude, but I don't think it really calls for another thread.
Are body:destroy() and shape:destroy() depreciated? Whenever I try to use them LOVE errors and doesn't remove the shape or object.
Search found 46 matches
- Thu Oct 30, 2008 1:29 pm
- Forum: General
- Topic: Shape object ideas
- Replies: 9
- Views: 7215
- Fri Oct 24, 2008 4:44 pm
- Forum: General
- Topic: Online games yet?
- Replies: 12
- Views: 9696
Re: Online games yet?
I just meant like something along the lines of a Counter-Strike or Call of Duty server.
There's a dedicated server that runs it and can be managed from a console or something, then clients connect to that server to play the game.
There's a dedicated server that runs it and can be managed from a console or something, then clients connect to that server to play the game.
- Fri Oct 24, 2008 2:32 pm
- Forum: General
- Topic: Shape object ideas
- Replies: 9
- Views: 7215
Shape object ideas
Could you maybe add a little bit more functionality w/ shapes and bodies?
Having to switch between the two is a pain without built in functions for it.
The main thing I'm thinking of is something like shape:getBody() that would simply return the body that the shape is attached to.
Having to switch between the two is a pain without built in functions for it.
The main thing I'm thinking of is something like shape:getBody() that would simply return the body that the shape is attached to.
- Fri Oct 24, 2008 1:44 pm
- Forum: Support and Development
- Topic: End of a rotated rectangle
- Replies: 6
- Views: 4083
Re: End of a rotated rectangle
OH MY SWEET BABY JESUS THANK YOU!!!!!!!!!!!
I've been trying for the past 2 weeks to get this friggin thing working!
I didnt think that the cos and sin functions used radians - because I thought I remembered from my experiences in GMod Lua them being in degrees.
I've been trying for the past 2 weeks to get this friggin thing working!
I didnt think that the cos and sin functions used radians - because I thought I remembered from my experiences in GMod Lua them being in degrees.
- Thu Oct 23, 2008 1:32 pm
- Forum: Support and Development
- Topic: NVIDIA 178.24 Driver Issues
- Replies: 5
- Views: 7685
Re: NVIDIA 178.24 Driver Issues
Stupid question: but have you tried reinstalling your drivers? They might have errored during installation.
- Thu Oct 23, 2008 1:27 pm
- Forum: General
- Topic: Online games yet?
- Replies: 12
- Views: 9696
Re: Online games yet?
TsT, does your game support true server-client games, or is it only LAN?
(--Sidenote: 1000th post on the general forum!!!!)
(--Sidenote: 1000th post on the general forum!!!!)
- Wed Oct 22, 2008 4:38 pm
- Forum: Support and Development
- Topic: Drawing images unaffected by setColor
- Replies: 19
- Views: 10498
Re: Drawing images unaffected by setColor
Is your image an actual IMAGE object or is it one of the love.graphics.draw/circle/polygon objects?
I wouldnt think that the setColor function would affect imported bmps or anything like that
I wouldnt think that the setColor function would affect imported bmps or anything like that
- Wed Oct 22, 2008 1:44 pm
- Forum: Support and Development
- Topic: End of a rotated rectangle
- Replies: 6
- Views: 4083
Re: End of a rotated rectangle
I just switched around my orientation in my atan functions to turret - mouse and I still get the same thing, so what wasn't it.
Reguardless of where I'm clicking or what turret is firing, it's still screwing up
Reguardless of where I'm clicking or what turret is firing, it's still screwing up
- Wed Oct 22, 2008 1:31 pm
- Forum: Support and Development
- Topic: End of a rotated rectangle
- Replies: 6
- Views: 4083
Re: End of a rotated rectangle
All that code does is it gets what turret to fire based on the mouse position, and attempts to get the fire position based on that. The balls do appear around the correct cannon, just not at the end of the barrels. I tried using just the angle from the math.atan bit in the cos to find the position, ...
- Fri Oct 17, 2008 1:50 pm
- Forum: Support and Development
- Topic: End of a rotated rectangle
- Replies: 6
- Views: 4083
End of a rotated rectangle
I dont know if I'm just not doing the math right or what, but I can not for the life of me place an object at the end of a rotated rectangle. I've tried doing a few different methods of trig and whatnot to find where I need to place the new object, but it just wont work. What I'm currently trying is...