Search found 191 matches

by Petunien
Mon Aug 20, 2012 8:57 am
Forum: Support and Development
Topic: A very simple camera lib
Replies: 36
Views: 14889

Re: A very simple camera lib

It's possible to share a game under a different license?

So, the library is MIT and the game not?

Or has it to be the same?
by Petunien
Mon Aug 20, 2012 8:45 am
Forum: Support and Development
Topic: A very simple camera lib
Replies: 36
Views: 14889

Re: A very simple camera lib

Thank you for your offer of assistance, but I think I've solved it. This image gave me the solution: http://www.liquidfirearts.com/download/mapcoordinates.jpg (xnamag.de - JeReT) - - - @kikito The MIT license allows it, but I'd prefer to ask for permission... may I change your library and implement ...
by Petunien
Mon Aug 20, 2012 8:04 am
Forum: Support and Development
Topic: A very simple camera lib
Replies: 36
Views: 14889

Re: A very simple camera lib

Thank you, but I had already a similar system. :) But my main problem still remains, I can't select anything. Assumed there's an object's x-coordinate at 200. When the mouse was clicked, I check for a collision between the mouse's X and the object's X including its width. It works very well, but if ...
by Petunien
Sun Aug 19, 2012 2:59 pm
Forum: Support and Development
Topic: A very simple camera lib
Replies: 36
Views: 14889

Re: A very simple camera lib

Hi! I'm pretty confused of how to make the camera scroll using the mouse (level editor). I tried several ways an possibilities. Could you show an example of scrolling with the mouse? So, if I move the mouse in the last right 25px, the camera moves right. In my tries, I always get troubles with selec...
by Petunien
Thu Aug 16, 2012 9:47 am
Forum: Libraries and Tools
Topic: Löve Frames - A GUI Library
Replies: 406
Views: 353169

Re: Löve Frames - A GUI Library

Thank you. :)
by Petunien
Thu Aug 16, 2012 9:02 am
Forum: General
Topic: Hot Reload
Replies: 10
Views: 8094

Re: Hot Reload

There's a library called LICK: https://github.com/headchant/lick
It enables live coding for LÖVE.

But it doesn't work that well on all projects, respectively on advanced ones.
by Petunien
Wed Aug 15, 2012 6:34 pm
Forum: Support and Development
Topic: silent install?
Replies: 5
Views: 2532

Re: silent install?

by Petunien
Tue Aug 14, 2012 12:51 pm
Forum: Support and Development
Topic: Reading a file
Replies: 7
Views: 2888

Re: Reading a file

As far as I know there's no possibility to increment a number like in java or elsewhere.

You have to do:

Code: Select all

i = i +1
by Petunien
Sun Aug 12, 2012 4:34 pm
Forum: Libraries and Tools
Topic: Löve Frames - A GUI Library
Replies: 406
Views: 353169

Re: Löve Frames - A GUI Library

How to append a line break to an object's text?
It seems that "\n" will be ignored.
by Petunien
Sat Aug 11, 2012 1:04 pm
Forum: General
Topic: What's the best programming tip you can advise someone ?
Replies: 15
Views: 3572

Re: What's the best programming tip you can advise someone ?

My tip would be: Take your time. Pace yourself.

Fast coding results in errors, bad mood, nervousness and headache.

Earlier I wanted to make all fast and quick.

Now I say: one little feature per week is enough. Or nothing, too.

:)