Hey folks, new and reduced hours from 3pm to 7pm CST!
New assets for the hackdream game:
New controller overlay using the retro space cadet keyboard:
Search found 948 matches
- Fri Oct 28, 2016 8:18 pm
- Forum: Games and Creations
- Topic: [CODENAME ./ADA] GameDev on Live Twitch Stream!
- Replies: 6
- Views: 6740
- Fri Oct 21, 2016 5:52 am
- Forum: General
- Topic: A Lua "game framework" with 10 functions, 3 callbacks, and 3 settings
- Replies: 10
- Views: 13062
Re: A Lua "game framework" with 10 functions, 3 callbacks, and 3 settings
I like the minimal approach here! Maybe make a manifesto (e.g. what the goal of the project is) and push it on GitHub so folks can contribute?
- Tue Oct 18, 2016 4:18 pm
- Forum: Games and Creations
- Topic: [CODENAME ./ADA] GameDev on Live Twitch Stream!
- Replies: 6
- Views: 6740
Re: [CODENAME ./ADA] GameDev on Live Twitch Stream!
I like the idea of steaming it, but it would distract me for sure. :) I know how you feel. Sometimes it's distracting, but it's good morale. Also, when I'm getting into something nitty gritty, I'll ignore chat for a few minutes anyway. As an aside, I'm streaming now until 7pm CST! https://love2d.or...
- Mon Oct 17, 2016 9:55 pm
- Forum: General
- Topic: Simple game tutorials
- Replies: 18
- Views: 30082
Re: Simple game tutorials
This is really fantastic! I will try and share this with the next new lover that comes around!
- Mon Oct 17, 2016 9:46 pm
- Forum: Support and Development
- Topic: Multiplayer using HTTP
- Replies: 13
- Views: 10256
Re: Multiplayer using HTTP
I have made a few games that operate on http requests, both achievements and failures in their own regard. Flight 2942 - Quite positively evidence that HTTP requests will not do for real time games. Bitmo Pirates MMO - A kind of turn based game that uses an HTTP server for requests and such. Evidenc...
- Mon Oct 17, 2016 5:34 pm
- Forum: Games and Creations
- Topic: [CODENAME ./ADA] GameDev on Live Twitch Stream!
- Replies: 6
- Views: 6740
Re: [CODENAME ./ADA] GameDev on Live Twitch Stream!
I looked through the design document. Why a side-scrolling beat-em-up would have a hacking minigame? And why your protagonists's best friend would hold a grudge against her? I realize that beat-em-up's don't usually fall off the beaten path often, but I want to try :) The main character is good wit...
- Mon Oct 17, 2016 4:28 pm
- Forum: Games and Creations
- Topic: [CODENAME ./ADA] GameDev on Live Twitch Stream!
- Replies: 6
- Views: 6740
[CODENAME ./ADA] GameDev on Live Twitch Stream!
Hello lovers! I've been kicking around an idea for a while now, and I've finally sat down and made a game design document on it. I know it's a little early to tell folks about it, but I am livestreaming the whole process, so I thought it would be pertinent of me to share this project with you! I am ...
- Fri Oct 07, 2016 4:09 am
- Forum: Libraries and Tools
- Topic: lovefiddle.com
- Replies: 19
- Views: 15699
Re: lovefiddle.com
Is there a way that we can share a link that "hides the code"? I'd be ok with there being a link to the code, but it would be nice to "deploy" games like this for Ludum Dare and stuff with this!
- Wed Sep 28, 2016 4:17 am
- Forum: General
- Topic: Where is the tutorial (Love Tutorial ~45min) ?
- Replies: 1
- Views: 2269
Re: Where is the tutorial (Love Tutorial ~45min) ?
Hey, the cupm.net server is down, but I mirrored it here; http://50.116.63.25/public/lovetutorial/
- Thu Sep 22, 2016 5:06 am
- Forum: General
- Topic: What are the game made in Love2d that can be played online3
- Replies: 9
- Views: 8775
Re: What are the game made in Love2d that can be played online3
I have two multiplayer games: Dracul64 and Xapalus Deluxe!