Search found 36 matches

by soulaymenc
Mon Jul 21, 2014 11:58 am
Forum: General
Topic: 愛 - Ai Game Engine
Replies: 4
Views: 2596

愛 - Ai Game Engine

Hello everyone. I am developing a game engine based on löve, it's still in its first development stages, but I would like to hear what you guys think: Ai (means love in japanese) is a 2D game engine features set of tools to make game development easier, with a prebuilt game stucture and many other f...
by soulaymenc
Sun Jul 20, 2014 12:32 pm
Forum: Libraries and Tools
Topic: sfxr.lua - Generate sounds dynamically at runtime
Replies: 32
Views: 48080

Re: Pure Lua port of the sfxr sound generator

Love it! Thank you very much.
by soulaymenc
Sun Jul 20, 2014 12:23 pm
Forum: Libraries and Tools
Topic: LoveDebug - A whole new way of debugging your game
Replies: 28
Views: 49089

Re: LoveDebug - A whole new way of debugging your game

This made my life easier thank you :D

for some reason, when I first saw the project name, i thought it was "loved bug" xD
by soulaymenc
Wed Jul 16, 2014 7:42 pm
Forum: General
Topic: Some help with math and polygons
Replies: 4
Views: 2453

Re: Some help with math and polygons

Check out this thing I did a while ago if you want to get REALLY deep into it. Just for you I added random-polygon generation. :) Oh thank you! It does what I need :) I also found this useful http://math.stackexchange.com/questions/384186/calculate-new-positon-of-rectangle-corners-based-on-angle Th...
by soulaymenc
Tue Jul 15, 2014 12:08 am
Forum: General
Topic: Some help with math and polygons
Replies: 4
Views: 2453

Some help with math and polygons

Hello every one. I am trying to highlight clicked objects on the screen, so basically each object can have different x,y coordinates (of course) but with different origin offsets as well (ox and oy). I highlight an object by drawing a rectangle that surrounds the object's borders. So the issues I'm ...
by soulaymenc
Wed Jul 09, 2014 7:24 pm
Forum: General
Topic: Handling resize event
Replies: 3
Views: 2419

Re: Handling resize event

Thank you, that's what I needed :)
by soulaymenc
Wed Jul 09, 2014 7:15 pm
Forum: General
Topic: If you were to create a programming language...
Replies: 42
Views: 21607

Re: If you were to create a programming language...

Thank you for starting this awesome subject! As a software, web and game developer, I would say that Lua is an awesome programming language, but have many weak points. The programming language that I'm going to write for sure will look similar to lua, but much less dangerous. What's dangerous about ...
by soulaymenc
Tue Jul 08, 2014 11:32 am
Forum: General
Topic: Handling resize event
Replies: 3
Views: 2419

Handling resize event

Hello folks,
:emo:
I have been struggling to find a proper way to handle screen resize event. What I have done already is to check if the width and height of the window have been changed, in love.update(dt). I'm sure there is a better way to do it. :x
by soulaymenc
Thu Apr 10, 2014 6:49 pm
Forum: General
Topic: How does game design application works
Replies: 4
Views: 2456

Re: How does game design application works

OttoRobba wrote:PS: Take a look at LÖVE Frames, it is a gui library, might help you.
Wow I was just thinking about it :) Thanks a lot <3
by soulaymenc
Thu Apr 10, 2014 8:22 am
Forum: General
Topic: How does game design application works
Replies: 4
Views: 2456

Re: How does game design application works

You mean something like Construct2 or Stencyl?) Yes that's what I ment :) And thank you for your advices, I will start doing so right now. I think I will build the engine itself with love2d, since it's easier to draw objects, and their borders, move them, etc. Do you think it's a good idea? I reall...