Search found 95 matches
- Fri Jun 14, 2013 4:49 pm
- Forum: General
- Topic: Avatars: OBEY!
- Replies: 763
- Views: 1005565
Re: Avatars: OBEY!
Ina ll honesty, when I browsed the forums after signing up, seing all the "OBEY" pictures made me think I accidentally joined some programmer cult... I was actually concerned as to what i got myself into. Don't even dare to question the allmighty Lövitron! You promised us your firstborn c...
- Fri Jun 14, 2013 4:27 am
- Forum: Support and Development
- Topic: instrument panning in XM module not working
- Replies: 5
- Views: 1921
Re: instrument panning in XM module not working
Setting this option doesn't work for me, Löve throws a warning:
It's probably also not really what I want. From the config file comments:
Code: Select all
AL lib: GetHrtf: Incompatible format: Stereo 48000hz
Code: Select all
Default is disabled since stereo speaker output quality may suffer.
- Fri Jun 14, 2013 1:46 am
- Forum: Games and Creations
- Topic: Legends of Rathnor [WIP]
- Replies: 37
- Views: 33822
Re: Legend of Rathnor [WIP]
Hopefully you didnt just download it, Ive been working on a redo of the camera and player class's and the last commit has it all messed up. Just a quick tip how-to to handle big changes in a public repository gracefully and how to *not* mess up your current repository: From inside your "master...
- Thu Jun 13, 2013 1:36 pm
- Forum: Support and Development
- Topic: instrument panning in XM module not working
- Replies: 5
- Views: 1921
Re: instrument panning in XM module not working
hmm, seems nobody's using XM modules here
- Wed Jun 12, 2013 2:13 am
- Forum: Games and Creations
- Topic: Legends of Rathnor [WIP]
- Replies: 37
- Views: 33822
Re: Legend of Rathnor [WIP]
Hey, just tried your latest version from github and there's still sometimes a huge framerate drop when changing moving direction, I've opened an issue for that:
https://github.com/jasonisop/lpc_game/issues/6
https://github.com/jasonisop/lpc_game/issues/6
- Mon Jun 10, 2013 4:50 am
- Forum: Support and Development
- Topic: instrument panning in XM module not working
- Replies: 5
- Views: 1921
instrument panning in XM module not working
Hi, I've noticed that instrument panning in XM modules doesn't seem to work in Löve, the samples are always played back centered. It's clearly working with other players like e.g. DeaDBeeF and in Milkytracker. I'm using Löve 0.8.0-3 on Debian Linux. Just for you reference: in Milkytracker the pannin...
- Sat Jun 08, 2013 8:56 pm
- Forum: Games and Creations
- Topic: [wip] Cheese Defender
- Replies: 12
- Views: 9475
Re: [wip] Cheese Defender
Might want to nil the bullet, when it is hitting the (frost?) mouse with alot of health to get the effect of hitting the actual target and not just flying through ;) Now the bullets don't fly through fat zombies anymore if they don't die. I've also composed a soundtrack :nyu: which is played in the...
- Sat Jun 08, 2013 2:12 am
- Forum: Games and Creations
- Topic: [wip] Cheese Defender
- Replies: 12
- Views: 9475
Re: [wip] Cheese Defender
Sooo many hours of nonstop programming, now I need a break :D I did a complete code rewrite and there are many new features, I hope this list is more or less complete: - fixed bullet misplacement, it's shots perfectly to mouse cursor now (thanks for your code bramblez, that helped a lot) - mouse poi...
- Fri Jun 07, 2013 7:17 pm
- Forum: Libraries and Tools
- Topic: Some LÖVE bitmap fonts
- Replies: 5
- Views: 2780
Re: Some LÖVE bitmap fonts
done, check the original post and the github repository
- Fri Jun 07, 2013 8:50 am
- Forum: Libraries and Tools
- Topic: Some LÖVE bitmap fonts
- Replies: 5
- Views: 2780