Search found 184 matches

by leiradel
Thu Mar 11, 2010 5:00 pm
Forum: Support and Development
Topic: Image looks blurry
Replies: 6
Views: 3300

Re: Image looks blurry

Draw the image in non-fractional coordinates. E.g. not at (51.2363, 256.89656), but round them to (51, 256). Alternatively, if that doesn't work: round it first, then add .5. Thanks, that should do it. I'll test when I'm back home. But just out of curiosity: why add .5 if integer coordinates don't ...
by leiradel
Thu Mar 11, 2010 1:09 pm
Forum: Support and Development
Topic: Callback when music ends
Replies: 3
Views: 1446

Re: Callback when music ends

Thanks everyone. Source:isStopped is what I was looking for.

Cheers,

Andre
by leiradel
Thu Mar 11, 2010 3:52 am
Forum: Support and Development
Topic: Callback when music ends
Replies: 3
Views: 1446

Callback when music ends

Hi All,

I'd like to play different musics during gameplay but I couldn't find some way to do it in the documentation.

Is there a callback that is called when a music ends playing? Or a function that tells if a music is still playing?

Thanks,

Andre
by leiradel
Thu Mar 11, 2010 3:48 am
Forum: Support and Development
Topic: Image looks blurry
Replies: 6
Views: 3300

Image looks blurry

Hi All, First of all, thanks for a great engine. I'm still finding my ways through the documentation but I'm löving it so far. I'm trying to render some playing cards on the screen but they're looking blurry. I've attached an image where the card on the left (on the green background) was rendered by...