Search found 55 matches
- Tue Jun 27, 2017 7:03 pm
- Forum: Support and Development
- Topic: [SOLVED] Have doubles in a shader
- Replies: 2
- Views: 2489
Re: Have doubles in a shader
It looks like this is the case this is troublesome, but good to know. Thanks a lot
- Tue Jun 27, 2017 6:16 pm
- Forum: Support and Development
- Topic: [SOLVED] Have doubles in a shader
- Replies: 2
- Views: 2489
[SOLVED] Have doubles in a shader
Hi guys! I have a problem I couldn't find answer to, but my bet is the answer is super simple and I'll feel stupid after someone help me (thanks in advance :)). I need to use doubles in my shader code. number is just a float so it's not good. Minimal example: vec4 effect(vec4 color, Image texture, v...
- Thu May 25, 2017 7:56 am
- Forum: Support and Development
- Topic: Odd Require Path Problems
- Replies: 5
- Views: 4626
Re: Odd Require Path Problems
You missed a semicolon (this doesn't sound like lua, but it is :D). I bet this is somehow related, although your situation still seams weird. function addRequirePath(path) package.path=package.path .. ";./" .. path .. "/?.lua;" end Aside note: you can replace the inner loop in in...
- Sun Mar 26, 2017 7:18 pm
- Forum: Games and Creations
- Topic: Dudes with bombs (party game)
- Replies: 9
- Views: 7885
Re: Dudes with bombs (party game)
I minor update 0.0.3 - some bugfixes + a small tutorial when you begin the game. @ertt - I'm glad you've figured this out, I must admit I've never seen a german in my life but I've added a small `or` or it works with both shift-; and shift-, :) @sandygk - Thanks, I've added a small tutorial screen a...
- Tue Mar 21, 2017 8:45 am
- Forum: Games and Creations
- Topic: Dudes with bombs (party game)
- Replies: 9
- Views: 7885
Re: Dudes with bombs (party game)
You can add them in join menu, but they will try to join after at least one player joins. You cannot add them during the play, sorry I wasn't clear enough. Also: they are not really finished or anything, not sure it they ever will anything but a debug tool. I'm glad you figured anyway sorry for the ...
- Mon Mar 20, 2017 8:57 am
- Forum: Games and Creations
- Topic: Dudes with bombs (party game)
- Replies: 9
- Views: 7885
Re: Dudes with bombs (party game)
A.d. music - it's CC0 from Juhani Junkala (found on opengameart).
A.d. pixel art - thank you, I'm glad you like it.
A.d. your suggestion about menu - makes sense, I'll fix that.
A.d. pixel art - thank you, I'm glad you like it.
A.d. your suggestion about menu - makes sense, I'll fix that.
- Sat Mar 18, 2017 9:11 pm
- Forum: Games and Creations
- Topic: Dudes with bombs (party game)
- Replies: 9
- Views: 7885
Dudes with bombs (party game)
Hi! I made a game, it's still work in progress but already playable :) It's a game for 2-4 players about destroying others property with bombs. Requires you to have a couple (3 preferably) friends with controllers. If you don't have a friend around and you want to check the game out anyway you can a...
- Mon Mar 13, 2017 6:17 pm
- Forum: Support and Development
- Topic: Spawning multiple objects
- Replies: 2
- Views: 3395
Re: Spawning multiple objects
I've added just minor changes. local objects function addBox(x,y) -- TIP: no need for adding everything to objects.somthing - this is hash part of lua table, read about how lua table works -- and how it behave as array and as a hash the same time local box = {} box.body = love.physics.newBody(world,...
- Mon Mar 06, 2017 2:12 pm
- Forum: Support and Development
- Topic: [SOLVED] Canvas remains empty despite drawing operations
- Replies: 4
- Views: 3619
Re: Canvas remains empty despite drawing operations
This is because after love.update and before love.draw the love.graphics.clear is called. https://love2d.org/wiki/love.run -- ... if love.update then love.update(dt) end if love.window and love.graphics and love.window.isCreated() then love.graphics.clear() -- <- HERE love.graphics.origin() if love....
- Mon Mar 06, 2017 8:57 am
- Forum: Support and Development
- Topic: Per-Pixel / Pixel Perfect collision yay or nay?
- Replies: 9
- Views: 7717
Re: Per-Pixel / Pixel Perfect collision yay or nay?
As zorg said. .love are just a zip files just like .sb2 are.
I've tried to have comments wherever it might not be obvious but if you have any further questions fear not to ask .
I've tried to have comments wherever it might not be obvious but if you have any further questions fear not to ask .