Lua 5.1 Reference Manual - 5.8 Operating System Facilities
The Lua reference manual is very useful when coding for LOVE.
Search found 1570 matches
- Sun Aug 02, 2009 2:55 pm
- Forum: Support and Development
- Topic: How to get your computer's time?
- Replies: 4
- Views: 6261
- Sun Aug 02, 2009 5:44 am
- Forum: Support and Development
- Topic: bare basic newbie question...
- Replies: 6
- Views: 5911
Re: bare basic newbie question...
LOVE Documentation 0.5.0 - Getting started
This should help, it got me on track when I first started.
This should help, it got me on track when I first started.
- Sun Aug 02, 2009 5:34 am
- Forum: General
- Topic: Need some help with Physic module ?
- Replies: 4
- Views: 5281
Re: Need some help with Physic module ?
Could you post more code? It looks pretty correct to me too.
- Sat Aug 01, 2009 6:30 pm
- Forum: Games and Creations
- Topic: Pokemon Clone
- Replies: 33
- Views: 22106
Re: Pokemon Clone
Different computer specs would cause a change in framerate.napco wrote:Well, thanks! I'm doing my best... But how can it run at 31 fps only? I thought i increased it at 60... Are you sure?
- Sat Aug 01, 2009 4:56 pm
- Forum: Games and Creations
- Topic: Pokemon Clone
- Replies: 33
- Views: 22106
Re: Pokemon Clone
Transitions are a very nice unexpected addition. Your rate of progress is astonishing. Also, good job keeping it very polished looking. I get 31fps with all the animated tiles. Edit: I feel like a screenshot of the game is obligatory. http://img505.imageshack.us/img505/7650/picture20090801125951.png
- Fri Jul 31, 2009 9:49 pm
- Forum: General
- Topic: any tutorials on side-scrolling game?
- Replies: 1
- Views: 2751
Re: any tutorials on side-scrolling game?
I don't know of any tutorials, but there are other side-scroller games you can reference and learn from.
Löve2Bounce
Lunar Penguin
ump 'n Run Test
And this one might be a little over the top, N Tutorial A - Collision Detection and Response
Löve2Bounce
Lunar Penguin
ump 'n Run Test
And this one might be a little over the top, N Tutorial A - Collision Detection and Response
- Fri Jul 31, 2009 7:55 pm
- Forum: Support and Development
- Topic: Beginner questions
- Replies: 7
- Views: 7168
Re: Beginner questions
Just try updating your graphics drivers. Which integrated gpu are you using?
- Fri Jul 31, 2009 6:34 pm
- Forum: Support and Development
- Topic: Beginner questions
- Replies: 7
- Views: 7168
Re: Beginner questions
I run LOVE on my netbook with no problems. It has an integrated Intel GPU and it runs just fine.
- Fri Jul 31, 2009 6:31 am
- Forum: Libraries and Tools
- Topic: Tile "buffering" (?)
- Replies: 3
- Views: 2845
Re: Tile "buffering" (?)
The purpose of a buffer is to smooth out any sort of lag between i/o devices. So, if the program is slow at loading a certain tile off screen the program gets extra time to sort it out before the user can see it. You are correct. The other technique you are doing is culling. When you only spend time...
- Fri Jul 31, 2009 3:50 am
- Forum: General
- Topic: new lovecon (.love icon? hehe)
- Replies: 18
- Views: 15475
Re: new lovecon (.love icon? hehe)
just alot less sexy in my opinion (smaller pink + no reflections). smaller pink circle makes it feel unbalanced a little bit too now huh. before it was the same size as the green ring, which is why it looked good (to me anyway?) I agree on pink being too small, but I like it better without the refl...