Search found 97 matches

by verilog
Tue Nov 20, 2012 3:00 am
Forum: Support and Development
Topic: Flipping in Anim8
Replies: 4
Views: 2379

Re: Flipping in Anim8

Flipping? You mean flip an image along an axis? For instance, having one image and flipping it while the player is walking to the left/right? I haven't used anim8, but maybe this previous post about flipping images along an axis would be helpful for you: https://love2d.org/forums/viewtopic.php?f=4&a...
by verilog
Tue Nov 20, 2012 1:01 am
Forum: Support and Development
Topic: Share your favourite helper functions
Replies: 48
Views: 16398

Re: Share your favourite helper functions

Nice code snippet, Nsmurf, thanks for sharing. Also, nice blog post on collision detection, I found it quite helpful.
by verilog
Thu Nov 15, 2012 5:57 am
Forum: Support and Development
Topic: tutorial on lua tables & data structures
Replies: 6
Views: 4051

Re: tutorial on lua tables & data structures

Hi spir, Very nice and short tutorial, I enjoyed it :nyu: . It was a little bit hard to read, though, as the source file does not have format, but I understand is a raw first version. Let me try to suggest something. One property I find very important and very usefull is that tables are stored by re...
by verilog
Wed Nov 07, 2012 1:08 am
Forum: Support and Development
Topic: about sequencers
Replies: 4
Views: 1420

Re: about sequencers

Hi spir, I'm intrigued, can you share a little bit more about what are you working on? PLC simulation, maybe? Your love code seems to be a direct transliteration of your GRAFCET, I mean, each node of the tree results directly in the evaluation of a condition. This is fairly straightforward, but coul...
by verilog
Fri Oct 19, 2012 8:54 pm
Forum: Support and Development
Topic: Is this efficient collision code?
Replies: 9
Views: 2651

Re: Is this efficient collision code?

Hey man!
Sadly, I get the following error while attempting to open your proyect:

"Could not open file settings.txt. Does not exist"
by verilog
Sat Sep 29, 2012 1:15 am
Forum: Support and Development
Topic: RPG-style walking animations with AnAL
Replies: 3
Views: 2662

Re: RPG-style walking animations with AnAL

Hello!
This post I wrote about flipping images a while ago might be helpful for you :)

viewtopic.php?f=4&t=9825&p=60239#p60239
by verilog
Tue Sep 18, 2012 12:42 am
Forum: Support and Development
Topic: drawing what's not on the screen (and best practices?)
Replies: 4
Views: 3269

Re: drawing what's not on the screen (framebuffer?)

Hey man! I came across some similar questions when I was developing my own canvas-layer system. Maybe some of my findings could be useful for you! :crazy: Framebuffer support is hardware dependent. That means that not all the computers may be able to run your program properly, sadly that’s my case, ...
by verilog
Mon Sep 17, 2012 3:21 am
Forum: Support and Development
Topic: Jumping
Replies: 2
Views: 1330

Re: Jumping

Hello man, and welcome! Check out this post for detailed information: https://love2d.org/forums/viewtopic.php?f=4&t=8831&hilit=jump#p54562 Some tips you could find useful: Depending on what you would like to accomplish, you typically do not want to modify the player's Y position inside a loo...
by verilog
Fri Sep 14, 2012 10:15 pm
Forum: Support and Development
Topic: How to Protect a Resulting .Exe?
Replies: 32
Views: 14232

Re: How to Protect a Resulting .Exe?

Code: Select all

iHateDecompilers = {{{{{{{{42423423,{34},{{{{{{{{}}}}}}}}},{}},{}},{}},{}},{}},{}} -- this is probably got some problem in syntax but you can fix it
I too, share coffee's surprise and kindly request the technical justification of this, if available.