Search found 221 matches

by giniu
Mon Jan 18, 2010 8:11 pm
Forum: General
Topic: Making LÖVE together!
Replies: 81
Views: 54802

Re: Why don't we...

Hi, - About dialogues, well I think "bad dialogue" and "half voice acted" is two separate things. We surely would aim for good dialogues, who doesn't? But about vice acting it's either all or nothing for me, so because of limited resources of community project I'd say no voice ac...
by giniu
Mon Jan 18, 2010 5:54 pm
Forum: General
Topic: Making LÖVE together!
Replies: 81
Views: 54802

Re: Making LÖVE together!

I like the idea and would be interested in supporting it. I'll keep an eye on the project and think about taking part later, perhaps after my Lovefest 1/10 entry is done (crossign fingers). good luck then :) I'm primarily a programmer. I can make some graphics, but not professional quality. However...
by giniu
Mon Jan 18, 2010 11:56 am
Forum: General
Topic: Making LÖVE together!
Replies: 81
Views: 54802

Re: Why don't we...

Unless it somehow avoids ALL the following "features", I'm not going to like it: - A nonsensical, overly dramatic story (especially if it involves some kind of world-destroying ancient evil which can only be stopped by a few teenage prettyboys with ridiculous hair) - Bad dialogue which is...
by giniu
Mon Jan 18, 2010 11:12 am
Forum: General
Topic: Making LÖVE together!
Replies: 81
Views: 54802

Re: Making LÖVE together!

I looked at poll options you gave, probably could you explain a bit what you mean by separate option "dark"? I'd say each of other options could be made in such style, but it depends what you mean with it :) Oh, and two more things - I think this topic could be moved to "Projects and ...
by giniu
Mon Jan 18, 2010 10:05 am
Forum: General
Topic: Making LÖVE together!
Replies: 81
Views: 54802

Re: Making LÖVE together!

Whoops... In the "role assignment post" i've put giniu instead of kalle under the "graphics" section... Updated it and also the topic title! Let me know if you like your role! Better :) I agree with giniu's idea... Maybe i'm a little conservative. So, let's revolutionize everyth...
by giniu
Sun Jan 17, 2010 9:23 pm
Forum: General
Topic: Making LÖVE together!
Replies: 81
Views: 54802

Re: Why don't we...

Sorry, but I can't stand JRPGs. But spare you all that rant. well, I hope for fresh design so don't judge too early, for now genre and setting is set, and that manner you can think also for example about Arcanum if you want, also steam-punk rpg and far from jrpg. But napco will decide for this proj...
by giniu
Sun Jan 17, 2010 8:27 pm
Forum: General
Topic: Making LÖVE together!
Replies: 81
Views: 54802

Re: Why don't we...

To make things straight, no graphics for me :) Definitely not, for this projects own sake :D I'd rather sign up for gameplay design rather than graphics design :) It happens that I'm in process of writing short book about design&prototyping, so this can be best place for me (as offtopic that was...
by giniu
Sun Jan 17, 2010 7:33 pm
Forum: General
Topic: Making LÖVE together!
Replies: 81
Views: 54802

Re: Why don't we...

napco proposed FF6-like, I'd say if we are in this type of games we should aim for faster fights while still with some tactics - also show enemies on map to give a chance to avoid them. If we are at maps, say city view - are we making discrete splits into quads or we move the character on fully draw...
by giniu
Sun Jan 17, 2010 5:04 pm
Forum: General
Topic: Making LÖVE together!
Replies: 81
Views: 54802

Re: Why don't we...

I like the idea - I'd vote to create github project for it under name LovelyRPG for example and start writing documentation in say docbook, it's good to start early - it's easier to make people join when they see that even if there one man, something is happening ;)... And good demo for Love would b...
by giniu
Thu Jan 14, 2010 8:32 pm
Forum: General
Topic: Official Lua Library Selection
Replies: 15
Views: 18025

Re: Official Lua Library Selection

I have done some thinking and I guess file operations would be thing that would be enough for most people that need real threads so - is this a reasonable idea to extend love.filesystem.File with threaded version of read and some isready/getdata functions? This limited thread support for files could...