Search found 62 matches

by ChicoGameDev
Thu Feb 14, 2019 7:44 pm
Forum: Support and Development
Topic: Question about shader and camera
Replies: 11
Views: 4052

Question about shader and camera

Hello, This is my first question here and I hope to find someone that have good knowledge about Love2D graphics and shaders. I'm actually working on a minimalistic light system for my game but actually I'm building it for the Love2D community, but not ready for release yet. That's why I'm asking her...
by ChicoGameDev
Thu Feb 14, 2019 7:41 pm
Forum: Support and Development
Topic: Quad vs SpriteBatch
Replies: 6
Views: 2667

Re: Quad vs SpriteBatch

Hello, I just done the exact same thing this very morning! I can suggest you to preRender your tilemap on a canvas and then as you said, render the canvas each frame : function preRender() love.graphics.setCanvas(canvas) for i = 1, #map do self.map[i]:draw() end -- for love.graphics.setCanvas() end ...