Search found 1570 matches

by TechnoCat
Tue May 22, 2012 1:09 pm
Forum: General
Topic: Survey: Do You Support Framebuffers and/or Non-Po2 [RERUN]
Replies: 92
Views: 40166

Re: Survey: Do You Support Framebuffers and/or Non-Po2 [RERU

veethree wrote:
TechnoCat wrote:
veethree wrote:po3 framebuffers up to 2187x2187.
That sounds very wasteful and inefficient of your driver developers to do.
Why's that?
It is wasteful because O(n^2) < O(n^3). Also, power of 2 is used because memory spaces are usually (always?) worded by powers of 2's.
by TechnoCat
Tue May 22, 2012 1:26 am
Forum: General
Topic: Survey: Do You Support Framebuffers and/or Non-Po2 [RERUN]
Replies: 92
Views: 40166

Re: Survey: Do You Support Framebuffers and/or Non-Po2 [RERU

veethree wrote:po3 framebuffers up to 2187x2187.
That sounds very wasteful and inefficient of your driver developers to do.
by TechnoCat
Fri May 18, 2012 1:31 am
Forum: General
Topic: Spriter
Replies: 3
Views: 2904

Re: Spriter

by TechnoCat
Wed May 16, 2012 3:48 pm
Forum: Libraries and Tools
Topic: middleclass & extras: middleclass 3.0 is out!
Replies: 243
Views: 77922

Re: middleclass & extras: middleclass 2.0 is out!

Hi, I was wondering about the use of Invoker mixin, by itself. Basically, it calls a method or a property of an instance. But why would one do: obj:invoke('method',...) instead of obj:method(...) I don't see the point. Maybe you can provide me some examples ? And by the way, I guess the error messa...
by TechnoCat
Wed May 16, 2012 12:06 am
Forum: General
Topic: Offline LÖVE documentation for download
Replies: 106
Views: 616755

Re: Offline LÖVE documentation for download

Santos wrote:Here is the LÖVE API as a Lua table.

It may not be complete or totally accurate! ^^

generate_love_snippets.lua is a Lua script which generates snipMate (for Vim) snippets from the LÖVE API table.
Hmmm, I think you're onto something here.
This also can be easily converted to JSON now.
by TechnoCat
Sun May 13, 2012 5:24 pm
Forum: Libraries and Tools
Topic: DEFract 0.5 - 3D fractal explorer. Now with GUI!
Replies: 53
Views: 34114

Re: DEFract 0.4 - A 3D fractal explorer

It works beautifully for me now. Interactive too, impressive.
I like how it has the low-res version for when I'm navigating and gets populated with the high-res if i rest.
by TechnoCat
Sun May 13, 2012 12:35 am
Forum: Libraries and Tools
Topic: DEFract 0.5 - 3D fractal explorer. Now with GUI!
Replies: 53
Views: 34114

Re: DEFract 0.2 - A 3D fractal explorer

XMIIm.png
XMIIm.png (622.88 KiB) Viewed 764 times
by TechnoCat
Fri May 11, 2012 9:01 pm
Forum: Support and Development
Topic: Attempt to index local 'self' (a nil value)
Replies: 6
Views: 6389

Re: Attempt to index local 'self' (a nil value)

There is more to this story than you are telling:
http://codepad.org/Hm0w1iA1
by TechnoCat
Fri May 11, 2012 2:47 pm
Forum: Games and Creations
Topic: Audio Tree: abandonment issues
Replies: 30
Views: 18826

Re: Audio Tree

Roland_Yonaba wrote:
StoneCrow wrote:Really it looks awful?
Aww, yeah.
Awfully good, I meant.
Lost in translation has reached a new level.
by TechnoCat
Fri May 11, 2012 2:34 am
Forum: Support and Development
Topic: How long would it take a newbie to get up to speed?
Replies: 4
Views: 2802

Re: How long would it take a newbie to get up to speed?

Depends on your background.
It took me a couple months to get up to speed with LOVE 0.5.0's API.
But I imagine someone who is more adept at programming then I was could pick it up in a couple days.