Search found 58 matches

by cval
Thu Jan 14, 2016 9:44 pm
Forum: Libraries and Tools
Topic: APE (Another Particle Editor) for LÖVE2D
Replies: 21
Views: 32625

Re: APE (Another Particle Editor) for LÖVE2D

skydash wrote:
Do you have a plan to update it ?
Been away from workstation for a while. I've updated UI code to work with 0.10, i hope i've corrected everything, so please tell me if i missed anything there!

Updated on git (first post) and attached new .love file.
by cval
Sat Jan 02, 2016 4:51 pm
Forum: General
Topic: LÖVE 0.10.0 released
Replies: 86
Views: 80022

Re: LÖVE 0.10.0 released

I was planning to use it akin to spritebatch - in one of my projects i need alot of sprites with shape distortions but i want to do it without using vertex or pixel shader. Now i use entity vertex data and i think applying it to one mesh every draw call is not really efficient. Maybe i'm going to us...
by cval
Sat Jan 02, 2016 1:02 pm
Forum: General
Topic: LÖVE 0.10.0 released
Replies: 86
Views: 80022

Re: LÖVE 0.10.0 released

Oh my, thanks for the release, team! Now, may i ask if there will be any usage hint on mesh instancing if there is a support of that in 0.10 ? That is probably one of the most awaited features of a new release. I see some blank wiki pages on that matter (like this one) and i do hope that is an actua...
by cval
Mon Nov 23, 2015 5:02 pm
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1791
Views: 1502713

Re: What's everyone working on? (tigsource inspired)

Playing around with holographic-like interface shader
http://webm.land/media/3qo1.webm
by cval
Sun Nov 22, 2015 11:56 am
Forum: Libraries and Tools
Topic: APE (Another Particle Editor) for LÖVE2D
Replies: 21
Views: 32625

Re: APE (Another Particle Editor) for LÖVE2D

Updated some code. Now spin edits (those which were only changeable with scrollwheel) are changing values by clicking or holding mouse button. Left half of element decreases and right half increases value, step modifier also counts.
by cval
Wed Oct 14, 2015 12:49 pm
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1791
Views: 1502713

Re: What's everyone working on? (tigsource inspired)

Been trying to push through a few projects


And relatively young mage pvp arena
by cval
Tue Oct 13, 2015 3:30 pm
Forum: Libraries and Tools
Topic: APE (Another Particle Editor) for LÖVE2D
Replies: 21
Views: 32625

Re: APE (Another Particle Editor) for LÖVE2D

Included Git link in first post, license is MIT. I'm actually pretty new to this, as well as to licensing my code :oops:
by cval
Mon Oct 12, 2015 10:03 pm
Forum: Libraries and Tools
Topic: APE (Another Particle Editor) for LÖVE2D
Replies: 21
Views: 32625

APE (Another Particle Editor) for LÖVE2D

Hi everyone! I would like to share a particle system editor with you (and to say hi to the community!), which also has somewhat framework-ish minimalistic interface system, which, i hope, someone will be able to use if one will want to. Features : - runtime images reloading (.love file needs to be u...