It does? Have to try it. There are ways to do pitch change while keeping the speed and vice versa.
arrogant.gamer, depending on what you want you could maybe pre-process your audio files or do on-the-fly synthesis. Bt either way, it's a pitty that löve isn't more powerful wrt. audio.
Search found 185 matches
- Thu Jun 05, 2014 11:41 am
- Forum: Support and Development
- Topic: Slow down an audio file being played
- Replies: 2
- Views: 2237
- Tue Jun 03, 2014 11:03 pm
- Forum: General
- Topic: Avatars: OBEY!
- Replies: 763
- Views: 1009191
Re: Avatars: OBEY!
Of course I obey! But I don't obey the party, I obey THEM, because THEY LIVE!
- Tue Jun 03, 2014 10:03 pm
- Forum: Libraries and Tools
- Topic: Quickie [was: Immediate Mode Gui]
- Replies: 70
- Views: 54811
Re: Quickie [was: Immediate Mode Gui]
I have another question regarding cycling. Basically I switch between game states in love.update(). So far there's a main menu and an introduction, you can switch back and forth between them. This works fine if I click the button. However, if I use tab to highlight the introduction button and hit en...
- Tue Jun 03, 2014 4:54 pm
- Forum: Libraries and Tools
- Topic: Quickie [was: Immediate Mode Gui]
- Replies: 70
- Views: 54811
Re: Quickie [was: Immediate Mode Gui]
Now that I've found the actual Quickie thread instead of the ridiculous naming thing, here's the minor bug I want to report: The example code in README.md doesn't execute: function love.keypressed(key, code) gui.keyboard.pressed(key) -- LÖVE 0.8: see if this code can be converted in a character if p...
- Tue Jun 03, 2014 4:39 pm
- Forum: General
- Topic: A Community-Culture Problem With Library Names
- Replies: 114
- Views: 55280
Re: A Community-Culture Problem With Library Names
Just for the record, just yesterday, after working with Quickie, seeing that my colleague uses AnAL and discovering that there's a whole bunch of similarly named libraries I thought that this is quite funny and a nice little joke. I also think that it's rather natural for things like that to happen ...