Search found 303 matches

by osgeld
Sun Dec 06, 2009 7:19 pm
Forum: Support and Development
Topic: Noob here.
Replies: 10
Views: 6062

Re: Noob here.

well poop!

I remember it working somewhere in lua, maybe some aicent version, not that i ever really tried
by osgeld
Sun Dec 06, 2009 6:13 pm
Forum: Support and Development
Topic: Noob here.
Replies: 10
Views: 6062

Re: Noob here.

you could use curly braces in lua, it usually ignores them, but you have to have propper {} pairs for that to work
by osgeld
Sun Nov 29, 2009 6:17 pm
Forum: General
Topic: What script editor do you use?
Replies: 13
Views: 11645

Re: What script editor do you use?

gedit or notepad++ (depending on what os i happen to be booted into)
by osgeld
Sat Nov 28, 2009 5:59 pm
Forum: Support and Development
Topic: Exactly how reliable is World for a real game? (Big levels)
Replies: 11
Views: 10226

Re: Exactly how reliable is World for a real game? (Big levels)

what about a hybrid solution, tile maps with shapes overlaid, then you would not have to do every tile for large objects and still get to use your tile engine That was an idea too. But then you end up with odd shaped polygons. Is it feasable to make a huge solid level, floor, walls and ceiling one ...
by osgeld
Sun Nov 22, 2009 6:41 pm
Forum: Support and Development
Topic: Exactly how reliable is World for a real game? (Big levels)
Replies: 11
Views: 10226

Re: Exactly how reliable is World for a real game? (Big levels)

what about a hybrid solution, tile maps with shapes overlaid, then you would not have to do every tile for large objects and still get to use your tile engine I have done this before in luaplayer for psp, basicly make out a map in your fav editor, screenshot it (or whatever) and load it up in the gi...
by osgeld
Sat Nov 21, 2009 12:19 am
Forum: General
Topic: Happy birthday to... aka the birthday topic!
Replies: 80
Views: 25665

Re: Happy birthday to... aka the birthday topic!

bartbes wrote:What the hell, did I earn this?
<censored>no :joker:</censored>
Yes!
by osgeld
Mon Nov 16, 2009 2:17 pm
Forum: Support and Development
Topic: Tiled
Replies: 2
Views: 1781

Re: Tiled

the easiest way is to turn off gzip compression and binary encoding in the options menu of tiled, then it becomes a giant table of tables in a xml file which is pretty easy to convert and load (if not large)
by osgeld
Thu Nov 12, 2009 6:00 pm
Forum: General
Topic: Help for animation software
Replies: 2
Views: 1739

Re: Help for animation software

if you dont need transparency you can use a program called avi2bmp http://www.daansystems.com/ or you can save each frame of the animation as a image and use something like imagemagik to do it, or just setup guides in a image and drag n drop also if you dont mind the 256 colors gif limits you to her...
by osgeld
Tue Nov 03, 2009 4:11 am
Forum: Support and Development
Topic: Question regarding table.insert()
Replies: 9
Views: 5007

Re: Question regarding table.insert()

table.insert(charlist.bob, line)

and
table.insert(charlist.bob, {health, stma, mana, inventory = {head, body, ect}, yahoo = function(string) ect)