Search found 64 matches
- Mon Apr 16, 2018 3:50 am
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1791
- Views: 1500651
Re: What's everyone working on? (tigsource inspired)
Alexar thats kinda cool. If or when you take it further I imagine Zachtronics would be interested in publishing.
- Fri Apr 13, 2018 8:15 pm
- Forum: Libraries and Tools
- Topic: Artificial Neural Networks for lua
- Replies: 14
- Views: 34438
Re: Artificial Neural Networks for lua
> I'm more about trying to make an AI that could really kick some ass If you want 'fun' AI that is also relatively skilled, if you are fascinated by emergence, you should look into Utility AI and Behavior Trees. I've done toy examples (on paper) to demonstrate the concept to kids, and both behavior ...
- Fri Apr 13, 2018 8:04 pm
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1791
- Views: 1500651
Re: What's everyone working on? (tigsource inspired)
At least it runs at 60fps.
- Thu Apr 12, 2018 12:09 am
- Forum: Libraries and Tools
- Topic: Artificial Neural Networks for lua
- Replies: 14
- Views: 34438
Re: Artificial Neural Networks for lua
Yeah they are cool but I think a q-learner could be better for love. Oh you'll really enjoy Q learners. You may learn better from video but I found http://mnemstudio.org/path-finding-q-learning-tutorial.htm this article was *entirely* painless and straightforward. I've always got lost in this stuff...
- Wed Apr 11, 2018 8:06 pm
- Forum: Libraries and Tools
- Topic: Artificial Neural Networks for lua
- Replies: 14
- Views: 34438
Re: Artificial Neural Networks for lua
made the tab a download tab for my local file and everything got deleted for my convenience I suppose. Now I feel like an asshole for having asked. Heres hoping you made backups. Also that image is hilarious. Anyways I got this neural network algorithm to work in lua due to me being to dumb to comp...
- Wed Apr 11, 2018 3:00 pm
- Forum: Libraries and Tools
- Topic: [library] gamera - A camera system for LÖVE - v1.0.1 is out
- Replies: 64
- Views: 96085
Re: [library] gamera - A camera system for LÖVE - v1.0.1 is out
> *lil' jazz hands of excitement*
I chuckled a little, thanks for that image.
> Oooh! My first pull request!
I recently made my first pr too. Worst case, just post your changes.
I chuckled a little, thanks for that image.
> Oooh! My first pull request!
I recently made my first pr too. Worst case, just post your changes.
- Wed Apr 11, 2018 2:57 pm
- Forum: Games and Creations
- Topic: Frog Hotel, my lovely new game, is on Kickstarter
- Replies: 7
- Views: 6834
Re: Frog Hotel, my lovely new game, is on Kickstarter
Holy hell that editor is sexy.
What other tools did you build and when can we see them?
What other tools did you build and when can we see them?
- Wed Apr 11, 2018 2:54 pm
- Forum: General
- Topic: Will Love2D meet my needs?
- Replies: 7
- Views: 5292
Re: Will Love2D meet my needs?
Don't let em kid you. Lua is dead simple and Love2D gives you everything you need at a fundamental level. You might have to roll your own libs for a few things, like graph drawing, and controls, but this is standard really basic stuff--and if you're new to either lua or love2d having to rewrite thin...
- Wed Apr 11, 2018 2:41 pm
- Forum: Ports
- Topic: Love.js - A Direct Emscripten Port
- Replies: 224
- Views: 514779
Re: Love.js - A Direct Emscripten Port
This is compiled with and relies on Emscripten's pthreads. Thats super cool! What was it like implementing that from a technical perspective? What did you have to change? not just Lua threads Wait, you have lua running in the browser? How does the port handle lua? Or is it converted to js first? It...
- Tue Apr 10, 2018 11:48 pm
- Forum: Libraries and Tools
- Topic: [library] gamera - A camera system for LÖVE - v1.0.1 is out
- Replies: 64
- Views: 96085
Re: [library] gamera - A camera system for LÖVE - v1.0.1 is out
Make a pull request.
Every little bit counts.
Every little bit counts.