Search found 48 matches

by jonyzz
Sat Sep 22, 2012 7:45 pm
Forum: Games and Creations
Topic: HumanTECH (Ludum Dare 24 entry)
Replies: 7
Views: 8674

Re: HumanTECH (Ludum Dare 24 entry)

minism wrote:Interesting bug; what OS + LOVE version?
Linux, LOVE 0.8
by jonyzz
Sat Sep 22, 2012 6:58 pm
Forum: Support and Development
Topic: Distorting image to form shadow on wall [fake perspective.]
Replies: 6
Views: 3216

Re: Distorting image to form shadow on wall [fake perspectiv

Just an idea: Use love.graphics.setScissor to limit drawing area (floor/ceiling/wall) instead of using canvas.
by jonyzz
Sat Sep 22, 2012 6:33 pm
Forum: Games and Creations
Topic: Tower Quest 0.10 [WIP]
Replies: 42
Views: 25041

Re: Tower Quest

Small update tower-quest-0.07.love.

Version 0.07 changelog:
  • Added 4 new levels.
  • New type of enemies: skull, armor.
  • Fixed several bugs in save/load mechanism.
I'm afraid this will be the last version for a while, because I'll be really busy during the next few months.
by jonyzz
Sat Sep 22, 2012 6:17 pm
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1791
Views: 1497084

Re: What's everyone working on? (tigsource inspired)

@KingRecycle: Where did you get that font? It looks wonderful.
by jonyzz
Sat Sep 22, 2012 6:09 pm
Forum: Games and Creations
Topic: Physics-based arena shooter
Replies: 54
Views: 20045

Re: Physics-based arena shooter

It looks great, but the game always freezes (100% cpu usage) when missle or player hits an enemy. I've tested it on Linux.
by jonyzz
Sat Sep 22, 2012 5:57 pm
Forum: Games and Creations
Topic: Snayke - Out now! Version 1.1, soundtrack available
Replies: 196
Views: 135273

Re: Snayke - demo available!

The demo is great! The only thing that doesn't work are shaders, but this is only beacause of my old graphic card. I'm waiting for the realease on desura ^^.
by jonyzz
Sat Sep 22, 2012 5:48 pm
Forum: Games and Creations
Topic: HumanTECH (Ludum Dare 24 entry)
Replies: 7
Views: 8674

Re: HumanTECH (Ludum Dare 24 entry)

I've just finished the game and it was fun. I like the idea and the oppressive atmosphere. Good work ^^ . I also had the same problem as Elena5, here is a patch to fix it: --- leaf/utils.lua 2012-09-22 19:35:49.991044903 +0200 +++ leaf/utils.lua 2012-09-22 19:38:40.603453948 +0200 @@ -43,7 +43,7 @@ ...
by jonyzz
Tue Sep 18, 2012 12:48 pm
Forum: Games and Creations
Topic: Adventure Time Game Jam game
Replies: 11
Views: 4585

Re: Adventure Time Game Jam game

Roland_Yonaba wrote:What's the tail's -c option for, linuxers ?
-c N ... output the last N bytes
-c +N ... output bytes starting with the Nth (I used N = size of LOVE exe file)
by jonyzz
Tue Sep 18, 2012 11:16 am
Forum: Games and Creations
Topic: Adventure Time Game Jam game
Replies: 11
Views: 4585

Re: Adventure Time Game Jam game

Quite addictive game ^^. Nice graphics.

LOVE extract command for Linux users:

Code: Select all

tail -c +2990080 AdventureTime.exe > AdventureTime.love
by jonyzz
Mon Sep 17, 2012 10:56 pm
Forum: Libraries and Tools
Topic: Love Editor
Replies: 26
Views: 11848

Re: Love Editor

Wow, having IDE for LÖVE would be great, but I don't think it's a good idea to implement it in LÖVE. LÖVE is a framework for developing 2d games, not GUI aplications, though I've seen a few good GUI libraries for it. I noticed your recent topics (filebrowser, multiple windows, resizing) and I think ...