Linux, LOVE 0.8minism wrote:Interesting bug; what OS + LOVE version?
Search found 48 matches
- Sat Sep 22, 2012 7:45 pm
- Forum: Games and Creations
- Topic: HumanTECH (Ludum Dare 24 entry)
- Replies: 7
- Views: 8674
Re: HumanTECH (Ludum Dare 24 entry)
- Sat Sep 22, 2012 6:58 pm
- Forum: Support and Development
- Topic: Distorting image to form shadow on wall [fake perspective.]
- Replies: 6
- Views: 3216
Re: Distorting image to form shadow on wall [fake perspectiv
Just an idea: Use love.graphics.setScissor to limit drawing area (floor/ceiling/wall) instead of using canvas.
- Sat Sep 22, 2012 6:33 pm
- Forum: Games and Creations
- Topic: Tower Quest 0.10 [WIP]
- Replies: 42
- Views: 25041
Re: Tower Quest
Small update tower-quest-0.07.love.
Version 0.07 changelog:
Version 0.07 changelog:
- Added 4 new levels.
- New type of enemies: skull, armor.
- Fixed several bugs in save/load mechanism.
- Sat Sep 22, 2012 6:17 pm
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1791
- Views: 1497084
Re: What's everyone working on? (tigsource inspired)
@KingRecycle: Where did you get that font? It looks wonderful.
- Sat Sep 22, 2012 6:09 pm
- Forum: Games and Creations
- Topic: Physics-based arena shooter
- Replies: 54
- Views: 20045
Re: Physics-based arena shooter
It looks great, but the game always freezes (100% cpu usage) when missle or player hits an enemy. I've tested it on Linux.
- Sat Sep 22, 2012 5:57 pm
- Forum: Games and Creations
- Topic: Snayke - Out now! Version 1.1, soundtrack available
- Replies: 196
- Views: 135273
Re: Snayke - demo available!
The demo is great! The only thing that doesn't work are shaders, but this is only beacause of my old graphic card. I'm waiting for the realease on desura .
- Sat Sep 22, 2012 5:48 pm
- Forum: Games and Creations
- Topic: HumanTECH (Ludum Dare 24 entry)
- Replies: 7
- Views: 8674
Re: HumanTECH (Ludum Dare 24 entry)
I've just finished the game and it was fun. I like the idea and the oppressive atmosphere. Good work ^^ . I also had the same problem as Elena5, here is a patch to fix it: --- leaf/utils.lua 2012-09-22 19:35:49.991044903 +0200 +++ leaf/utils.lua 2012-09-22 19:38:40.603453948 +0200 @@ -43,7 +43,7 @@ ...
- Tue Sep 18, 2012 12:48 pm
- Forum: Games and Creations
- Topic: Adventure Time Game Jam game
- Replies: 11
- Views: 4585
Re: Adventure Time Game Jam game
-c N ... output the last N bytesRoland_Yonaba wrote:What's the tail's -c option for, linuxers ?
-c +N ... output bytes starting with the Nth (I used N = size of LOVE exe file)
- Tue Sep 18, 2012 11:16 am
- Forum: Games and Creations
- Topic: Adventure Time Game Jam game
- Replies: 11
- Views: 4585
Re: Adventure Time Game Jam game
Quite addictive game . Nice graphics.
LOVE extract command for Linux users:
LOVE extract command for Linux users:
Code: Select all
tail -c +2990080 AdventureTime.exe > AdventureTime.love
- Mon Sep 17, 2012 10:56 pm
- Forum: Libraries and Tools
- Topic: Love Editor
- Replies: 26
- Views: 11848
Re: Love Editor
Wow, having IDE for LÖVE would be great, but I don't think it's a good idea to implement it in LÖVE. LÖVE is a framework for developing 2d games, not GUI aplications, though I've seen a few good GUI libraries for it. I noticed your recent topics (filebrowser, multiple windows, resizing) and I think ...